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author | metamuffin <metamuffin@disroot.org> | 2024-09-06 23:43:42 +0200 |
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committer | metamuffin <metamuffin@disroot.org> | 2024-09-06 23:43:42 +0200 |
commit | 06baf4555dc1c7a64bed7d059fbe34c99e9638fb (patch) | |
tree | 923d343033a8c1aa28a8d6c834c0332ddd2201ab /locale/zh_Hans.ini | |
parent | d7fefc69c0a8a4b70d3553125af5f5cabdba6b3b (diff) | |
download | hurrycurry-06baf4555dc1c7a64bed7d059fbe34c99e9638fb.tar hurrycurry-06baf4555dc1c7a64bed7d059fbe34c99e9638fb.tar.bz2 hurrycurry-06baf4555dc1c7a64bed7d059fbe34c99e9638fb.tar.zst |
refactor settings again (part 1)
Diffstat (limited to 'locale/zh_Hans.ini')
-rw-r--r-- | locale/zh_Hans.ini | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/locale/zh_Hans.ini b/locale/zh_Hans.ini index 3042b7ec..8ff41d7d 100644 --- a/locale/zh_Hans.ini +++ b/locale/zh_Hans.ini @@ -72,24 +72,24 @@ c.settings.audio=音频 c.settings.audio.master_volume=主音量 c.settings.audio.music_volume=音乐音量 c.settings.audio.sfx_volume=音效音量 -c.settings.controls=限定 -c.settings.controls.add=添加新的 -c.settings.controls.joypad=%s(游戏手柄) -c.settings.controls.joypad_axis=游戏手柄轴 %s -c.settings.controls.keyboard=%s(键盘) -c.settings.controls.mouse_button=鼠标按钮 %s -c.settings.controls.other_event=其他活动 -c.settings.controls.press_any_key=按任意键… +c.settings.input=限定 +c.settings.input.add=添加新的 +c.settings.input.joypad=%s(游戏手柄) +c.settings.input.joypad_axis=游戏手柄轴 %s +c.settings.input.keyboard=%s(键盘) +c.settings.input.mouse_button=鼠标按钮 %s +c.settings.input.other_event=其他活动 +c.settings.input.press_any_key=按任意键… c.settings.debug_info=显示调试信息(帧率等) -c.settings.fullscreen=全屏 -c.settings.fullscreen.always=始终 -c.settings.fullscreen.keep=保持 -c.settings.fullscreen.never=从不 +c.settings.graphics.fullscreen=全屏 +c.settings.graphics.fullscreen.always=始终 +c.settings.graphics.fullscreen.keep=保持 +c.settings.graphics.fullscreen.never=从不 c.settings.gameplay=游戏玩法 c.settings.gameplay.extend_boost=始终将加速延长至最大持续时间 -c.settings.gi=全局照明 -c.settings.gi.sdfgi=有符号距离场全局照明 -c.settings.gi.voxelgi=体素全局照明 +c.settings.graphics.gi=全局照明 +c.settings.graphics.gi.sdfgi=有符号距离场全局照明 +c.settings.graphics.gi.voxelgi=体素全局照明 c.settings.glow=启用辉光 c.settings.graphics=图形 c.settings.graphics.aa=抗锯齿 @@ -98,7 +98,7 @@ c.settings.graphics.taa=随机采样抗锯齿 c.settings.grass_amount=每块草砖的 3D 草量 c.settings.language=语言 c.settings.language.system=系统默认 -c.settings.low_poly_trees=低多边形树 +c.settings.graphics.lq_trees=低多边形树 c.settings.other=其他 c.settings.preset_high=高 c.settings.preset_low=低 |