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authormetamuffin <metamuffin@disroot.org>2024-12-25 19:37:20 +0100
committermetamuffin <metamuffin@disroot.org>2024-12-25 20:01:43 +0100
commit4083df5cfe76e42506c5356cf23d3dc9f3b6e6bf (patch)
tree5ec12de003c38f0891c215721593c7ea49ff2c16 /server/bot
parent15be00667282a253fb438fec9d6347f5af89d9a0 (diff)
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variable hand count
Diffstat (limited to 'server/bot')
-rw-r--r--server/bot/src/algos/customer.rs13
-rw-r--r--server/bot/src/algos/simple.rs13
-rw-r--r--server/bot/src/main.rs2
3 files changed, 14 insertions, 14 deletions
diff --git a/server/bot/src/algos/customer.rs b/server/bot/src/algos/customer.rs
index 826ab534..b0ece9dd 100644
--- a/server/bot/src/algos/customer.rs
+++ b/server/bot/src/algos/customer.rs
@@ -313,7 +313,7 @@ impl CustomerState {
PacketS::Interact {
pos: Some(pos),
player: me,
- hand: Hand::Left,
+ hand: Hand(0),
},
PacketS::ApplyScore(Score {
demands_completed: 1,
@@ -323,7 +323,7 @@ impl CustomerState {
PacketS::Interact {
pos: None,
player: me,
- hand: Hand::Left,
+ hand: Hand(0),
},
],
..Default::default()
@@ -356,7 +356,7 @@ impl CustomerState {
extra: vec![PacketS::ReplaceHand {
player: me,
item: demand.output,
- hand: Hand::Left,
+ hand: Hand(0),
}],
..Default::default()
};
@@ -375,7 +375,8 @@ impl CustomerState {
if game
.players
.get(&me)
- .is_some_and(|pl| pl.items[Hand::Left.index()].is_none())
+ .is_some_and(|pl| pl.items[0].is_none())
+ // TODO index out of bounds?
{
if let Some(path) = find_path(&game.walkable, pos.as_ivec2(), *origin) {
*self = CustomerState::Exiting { path };
@@ -390,12 +391,12 @@ impl CustomerState {
PacketS::Interact {
player: me,
pos: Some(*table),
- hand: Hand::Left,
+ hand: Hand(0),
},
PacketS::Interact {
player: me,
pos: None,
- hand: Hand::Left,
+ hand: Hand(0),
},
],
direction,
diff --git a/server/bot/src/algos/simple.rs b/server/bot/src/algos/simple.rs
index 5a7e61a0..452f59d3 100644
--- a/server/bot/src/algos/simple.rs
+++ b/server/bot/src/algos/simple.rs
@@ -21,7 +21,7 @@ use crate::{
};
use hurrycurry_client_lib::Game;
use hurrycurry_protocol::{
- glam::IVec2, Hand, ItemIndex, Message, PlayerID, Recipe, RecipeIndex, TileIndex,
+ glam::IVec2, ItemIndex, Message, PlayerID, Recipe, RecipeIndex, TileIndex,
};
use log::{debug, warn};
@@ -106,17 +106,16 @@ impl State for Simple {
impl<S> Context<'_, S> {
pub fn is_hand_item(&self, item: ItemIndex) -> bool {
- self.game.players.get(&self.me).is_some_and(|p| {
- p.items[Hand::Left.index()]
- .as_ref()
- .is_some_and(|i| i.kind == item)
- })
+ self.game
+ .players
+ .get(&self.me)
+ .is_some_and(|p| p.items[0].as_ref().is_some_and(|i| i.kind == item))
}
pub fn is_hand_occupied(&self) -> bool {
self.game
.players
.get(&self.me)
- .map(|p| p.items[Hand::Left.index()].is_some())
+ .map(|p| p.items[0].is_some())
.unwrap_or(false)
}
pub fn find_demand(&self) -> Option<(ItemIndex, IVec2)> {
diff --git a/server/bot/src/main.rs b/server/bot/src/main.rs
index 0ffbf4b6..918be7e1 100644
--- a/server/bot/src/main.rs
+++ b/server/bot/src/main.rs
@@ -109,7 +109,7 @@ fn main() -> Result<()> {
network.queue_out.push_back(PacketS::Interact {
player: b.id,
pos: interact,
- hand: Hand::Left,
+ hand: Hand(0),
})
}
network.queue_out.push_back(PacketS::Movement {