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authormetamuffin <metamuffin@disroot.org>2024-07-11 16:55:39 +0200
committermetamuffin <metamuffin@disroot.org>2024-07-11 16:55:39 +0200
commit2537e764a359328870c3eabb16ee5238becd3c73 (patch)
tree07b731da36fd795399dbb62446e8a36ae3318f0b /server/src/data.rs
parent51f3c580fcfac8d37e5e345031cadda141f0340f (diff)
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add conveyor filters
Diffstat (limited to 'server/src/data.rs')
-rw-r--r--server/src/data.rs74
1 files changed, 40 insertions, 34 deletions
diff --git a/server/src/data.rs b/server/src/data.rs
index c5ed25ad..966fd0d2 100644
--- a/server/src/data.rs
+++ b/server/src/data.rs
@@ -179,23 +179,16 @@ impl Gamedata {
demands_in: Vec<DemandDecl>,
recipes_in: Vec<RecipeDecl>,
) -> Result<Self> {
- let item_names = RwLock::new(Vec::new());
- let tile_names = RwLock::new(Vec::new());
+ let reg = ItemTileRegistry::default();
let mut recipes = Vec::new();
let mut demands = Vec::new();
let mut entities = Vec::new();
for mut r in recipes_in {
let r2 = r.clone();
- let mut inputs = r
- .inputs
- .into_iter()
- .map(|i| ItemIndex(register(&item_names, i)));
- let mut outputs = r
- .outputs
- .into_iter()
- .map(|o| ItemIndex(register(&item_names, o)));
- let tile = r.tile.map(|t| TileIndex(register(&tile_names, t)));
+ let mut inputs = r.inputs.into_iter().map(|i| reg.register_item(i));
+ let mut outputs = r.outputs.into_iter().map(|o| reg.register_item(o));
+ let tile = r.tile.map(|t| reg.register_tile(t));
match r.action {
Action::Never => {}
Action::Passive => recipes.push(Recipe::Passive {
@@ -228,8 +221,8 @@ impl Gamedata {
for d in demands_in {
demands.push(Demand {
- from: ItemIndex(register(&item_names, d.from)),
- to: d.to.map(|to| ItemIndex(register(&item_names, to))),
+ from: reg.register_item(d.from),
+ to: d.to.map(|to| reg.register_item(to)),
duration: d.duration,
points: d.points,
})
@@ -253,18 +246,25 @@ impl Gamedata {
.ok_or(anyhow!("tile {tile} is undefined"))?
.clone();
if let Some(ent) = map_in.tile_entities.get(&tile) {
- entities.push(construct_entity(Some(pos), ent)?);
+ entities.push(construct_entity(Some(pos), ent, &reg)?);
}
let itemname = map_in.items.get(&tile).cloned();
- let tile = TileIndex(register(&tile_names, tilename));
- let item = itemname.map(|i| ItemIndex(register(&item_names, i)));
+ let tile = reg.register_tile(tilename);
+ let item = itemname.map(|i| reg.register_item(i));
initial_map.insert(pos, (tile, item));
}
}
- let item_names = item_names.into_inner().unwrap();
- let tile_names = tile_names.into_inner().unwrap();
+ entities.extend(
+ map_in
+ .entities
+ .iter()
+ .map(|decl| construct_entity(None, decl, &reg))
+ .try_collect::<Vec<_>>()?,
+ );
+ let item_names = reg.items.into_inner().unwrap();
+ let tile_names = reg.tiles.into_inner().unwrap();
let tile_collide = tile_names
.iter()
.map(|i| !map_in.walkable.contains(i))
@@ -274,14 +274,6 @@ impl Gamedata {
.map(|i| !map_in.collider.contains(i) && !map_in.walkable.contains(i))
.collect();
- entities.extend(
- map_in
- .entities
- .iter()
- .map(|decl| construct_entity(None, decl))
- .try_collect::<Vec<_>>()?,
- );
-
Ok(Gamedata {
spec,
demands,
@@ -299,14 +291,28 @@ impl Gamedata {
}
}
-fn register(db: &RwLock<Vec<String>>, name: String) -> usize {
- let mut db = db.write().unwrap();
- if let Some(index) = db.iter().position(|e| e == &name) {
- index
- } else {
- let index = db.len();
- db.push(name);
- index
+#[derive(Default)]
+pub struct ItemTileRegistry {
+ tiles: RwLock<Vec<String>>,
+ items: RwLock<Vec<String>>,
+}
+
+impl ItemTileRegistry {
+ pub fn register_tile(&self, name: String) -> TileIndex {
+ TileIndex(Self::register(&self.tiles, name))
+ }
+ pub fn register_item(&self, name: String) -> ItemIndex {
+ ItemIndex(Self::register(&self.items, name))
+ }
+ fn register(db: &RwLock<Vec<String>>, name: String) -> usize {
+ let mut db = db.write().unwrap();
+ if let Some(index) = db.iter().position(|e| e == &name) {
+ index
+ } else {
+ let index = db.len();
+ db.push(name);
+ index
+ }
}
}