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authormetamuffin <metamuffin@disroot.org>2025-10-20 20:11:02 +0200
committermetamuffin <metamuffin@disroot.org>2025-10-20 20:11:02 +0200
commita52785f4869a09e05417f97aff1c0d5b19587463 (patch)
tree9d288a969a6da19ddb2848ac18a22f9d3c1879b7 /server/src/entity/bot.rs
parentf8d95d074c36ec35eee8def73b8d9f2b83c922cb (diff)
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Refactor bot input to packet based
Diffstat (limited to 'server/src/entity/bot.rs')
-rw-r--r--server/src/entity/bot.rs106
1 files changed, 57 insertions, 49 deletions
diff --git a/server/src/entity/bot.rs b/server/src/entity/bot.rs
index 51a09b62..36f701ec 100644
--- a/server/src/entity/bot.rs
+++ b/server/src/entity/bot.rs
@@ -17,77 +17,85 @@
*/
use super::{Entity, EntityContext};
use anyhow::Result;
-use hurrycurry_bot::{BotAlgo, DynBotAlgo};
+use hurrycurry_bot::{BotAlgo, DynBotAlgo, PacketSink};
use hurrycurry_locale::TrError;
-use hurrycurry_protocol::{Character, Hand, ItemLocation, PacketS, PlayerClass, PlayerID};
+use hurrycurry_protocol::{Character, PacketS, PlayerClass, PlayerID};
use log::debug;
use std::any::Any;
pub type DynBotDriver = BotDriver<DynBotAlgo>;
-pub struct BotDriver<T> {
- algo: T,
- join_data: Option<(String, Character, PlayerClass)>,
- id: PlayerID,
- interacting: bool,
- left: bool,
+pub enum BotDriver<T> {
+ Joining {
+ name: String,
+ character: Character,
+ class: PlayerClass,
+ constructor: Option<Box<dyn FnOnce(PlayerID) -> T + Send + Sync>>,
+ },
+ Running {
+ state: T,
+ id: PlayerID,
+ },
+ Left,
}
impl<T: BotAlgo> BotDriver<T> {
- pub fn new(name: String, character: Character, class: PlayerClass, algo: T) -> Self {
- Self {
- algo,
- id: PlayerID(0),
- interacting: false,
- join_data: Some((name, character, class)),
- left: false,
+ pub fn new(
+ name: String,
+ character: Character,
+ class: PlayerClass,
+ constructor: impl FnOnce(PlayerID) -> T + 'static + Send + Sync,
+ ) -> Self {
+ Self::Joining {
+ character,
+ class,
+ constructor: Some(Box::new(constructor)),
+ name,
}
}
}
impl<T: BotAlgo + Any> Entity for BotDriver<T> {
fn finished(&self) -> bool {
- self.left
+ matches!(self, Self::Left)
}
fn tick(&mut self, c: EntityContext<'_>) -> Result<(), TrError> {
- if let Some((name, character, class)) = self.join_data.take() {
- self.id = c.game.get_unused_player_id(); // TODO clashes when multiple bots join in the same tick
- debug!("join {}", self.id);
- c.packet_in.push_back(PacketS::Join {
+ match self {
+ BotDriver::Joining {
name,
character,
- id: Some(self.id),
class,
- position: None,
- })
+ constructor,
+ } => {
+ let id = c.game.get_unused_player_id(); // TODO clashes when multiple bots join in the same tick
+ debug!("enter {id}");
+ c.packet_in.push_back(PacketS::Join {
+ name: name.to_string(),
+ character: *character,
+ id: Some(id),
+ class: *class,
+ position: None,
+ });
+ *self = BotDriver::Running {
+ state: constructor.take().unwrap()(id),
+ id,
+ };
+ Ok(())
+ }
+ BotDriver::Running { state, id } => {
+ state.tick(PacketSink::new(c.packet_in), c.game, c.dt);
+ if state.is_finished() {
+ debug!("leave {id}");
+ c.packet_in.push_back(PacketS::Leave { player: *id });
+ *self = BotDriver::Left
+ }
+ Ok(())
+ }
+ BotDriver::Left => Ok(()),
}
-
- let input = self.algo.tick(self.id, c.game, c.dt);
- if input.leave {
- debug!("leave {}", self.id);
- c.packet_in.push_back(PacketS::Leave { player: self.id });
- self.left = true;
- return Ok(());
- }
- if input.interact.is_some() != self.interacting {
- self.interacting = input.interact.is_some();
- c.packet_in.push_back(PacketS::Interact {
- player: self.id,
- target: input.interact.map(ItemLocation::Tile),
- hand: Hand(0),
- })
- }
- c.packet_in.push_back(PacketS::Movement {
- player: self.id,
- dir: input.direction,
- boost: input.boost,
- pos: None,
- });
- c.packet_in.extend(input.extra);
- Ok(())
}
fn destructor(&mut self, c: EntityContext<'_>) {
- if self.join_data.is_none() && !self.left {
- c.packet_in.push_back(PacketS::Leave { player: self.id })
+ if let Self::Running { id, .. } = self {
+ c.packet_in.push_back(PacketS::Leave { player: *id })
}
}
}