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authormetamuffin <metamuffin@disroot.org>2024-07-26 18:51:21 +0200
committermetamuffin <metamuffin@disroot.org>2024-07-26 18:51:21 +0200
commit731c55b70f6d4c29a8ddaac229272caa4bd30084 (patch)
treef6f3e7894013be126902658ecec893ab155064b7 /server/src/entity/environment_effect.rs
parent9c7673253f7dcc50d761345c3fdcd0d6d3654f3e (diff)
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refactor environment effects
Diffstat (limited to 'server/src/entity/environment_effect.rs')
-rw-r--r--server/src/entity/environment_effect.rs84
1 files changed, 84 insertions, 0 deletions
diff --git a/server/src/entity/environment_effect.rs b/server/src/entity/environment_effect.rs
new file mode 100644
index 00000000..dcfc08c1
--- /dev/null
+++ b/server/src/entity/environment_effect.rs
@@ -0,0 +1,84 @@
+/*
+ Hurry Curry! - a game about cooking
+ Copyright 2024 metamuffin
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, version 3 of the License only.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+*/
+use super::EntityT;
+use crate::game::Game;
+use hurrycurry_protocol::PacketC;
+use rand::random;
+use serde::{Deserialize, Serialize};
+use std::{
+ collections::VecDeque,
+ time::{Duration, Instant},
+};
+
+#[derive(Clone, Debug, Deserialize, Serialize, Default)]
+pub struct EnvironmentEffect {
+ name: String,
+ #[serde(default = "default_onoff")]
+ on: f32,
+ #[serde(default = "default_onoff")]
+ off: f32,
+ exclusive: bool,
+}
+fn default_onoff() -> f32 {
+ 40.
+}
+
+#[derive(Clone, Debug)]
+pub struct EnvironmentEffectController {
+ config: EnvironmentEffect,
+ next_transition: Instant,
+ active: bool,
+}
+
+impl EnvironmentEffectController {
+ pub fn new(config: EnvironmentEffect) -> Self {
+ Self {
+ next_transition: Instant::now() + Duration::from_secs_f32(config.on),
+ active: false,
+ config,
+ }
+ }
+}
+impl EntityT for EnvironmentEffectController {
+ fn tick(
+ &mut self,
+ game: &mut Game,
+ packet_out: &mut VecDeque<PacketC>,
+ _dt: f32,
+ ) -> anyhow::Result<()> {
+ if self.next_transition < Instant::now() {
+ if self.active {
+ self.next_transition +=
+ Duration::from_secs_f32(self.config.on + (0.5 + random::<f32>()));
+ self.active = false;
+ game.environment_effects.remove(&self.config.name);
+ } else {
+ self.next_transition +=
+ Duration::from_secs_f32(self.config.off * (0.5 + random::<f32>()));
+ if game.environment_effects.is_empty() || !self.config.exclusive {
+ self.active = true;
+ game.environment_effects.insert(self.config.name.clone());
+ }
+ }
+ packet_out.push_back(PacketC::Environment {
+ effects: game.environment_effects.clone(),
+ })
+ }
+ Ok(())
+ }
+}