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authormetamuffin <metamuffin@disroot.org>2024-09-25 15:30:09 +0200
committermetamuffin <metamuffin@disroot.org>2024-09-25 15:55:00 +0200
commit9587d6b4d4389f6108e2be0ff5c0f4a495ff842d (patch)
tree3cc2ea9a93de6dd39acd5396fddfbadafef471cf /server/src/server.rs
parent64564a25db65d7a578fee537a0cf91db1a7dbc60 (diff)
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player class decoupled from character id
Diffstat (limited to 'server/src/server.rs')
-rw-r--r--server/src/server.rs41
1 files changed, 27 insertions, 14 deletions
diff --git a/server/src/server.rs b/server/src/server.rs
index 5d31bd58..d44a949b 100644
--- a/server/src/server.rs
+++ b/server/src/server.rs
@@ -28,7 +28,8 @@ use hurrycurry_client_lib::{Game, Involvement, Item, Player, Tile};
use hurrycurry_protocol::{
glam::{IVec2, Vec2},
movement::MovementBase,
- Gamedata, ItemLocation, Menu, MessageTimeout, PacketC, PacketS, PlayerID, Score, TileIndex,
+ Gamedata, ItemLocation, Menu, MessageTimeout, PacketC, PacketS, PlayerClass, PlayerID, Score,
+ TileIndex,
};
use log::{info, warn};
use rand::random;
@@ -71,6 +72,7 @@ pub trait GameServerExt {
id: PlayerID,
name: String,
character: i32,
+ class: PlayerClass,
serverdata: &Serverdata,
packet_out: Option<&mut VecDeque<PacketC>>,
);
@@ -105,11 +107,12 @@ impl GameServerExt for Game {
timer: Option<Duration>,
packet_out: &mut VecDeque<PacketC>,
) {
+ // TODO cleanup
let players = self
.players
.iter()
- .filter(|(_, p)| p.character >= 0)
- .map(|(id, p)| (*id, (p.name.to_owned(), p.character)))
+ .filter(|(_, p)| p.class == PlayerClass::Chef)
+ .map(|(id, p)| (*id, (p.name.to_owned(), p.character, p.class)))
.collect::<HashMap<_, _>>();
self.unload(packet_out);
@@ -137,8 +140,8 @@ impl GameServerExt for Game {
self.walkable.insert(p);
}
}
- for (id, (name, character)) in players {
- self.join_player(id, name, character, serverdata, None);
+ for (id, (name, character, class)) in players {
+ self.join_player(id, name, character, class, serverdata, None);
}
packet_out.extend(self.prime_client());
@@ -155,6 +158,7 @@ impl GameServerExt for Game {
for (&id, player) in &self.players {
out.push(PacketC::AddPlayer {
id,
+ class: player.class,
position: player.movement.position,
character: player.character,
name: player.name.clone(),
@@ -236,19 +240,20 @@ impl GameServerExt for Game {
id: PlayerID,
name: String,
character: i32,
+ class: PlayerClass,
serverdata: &Serverdata,
packet_out: Option<&mut VecDeque<PacketC>>,
) {
- let position = if character < 0 {
- serverdata.customer_spawn
- } else {
- serverdata.chef_spawn
+ let position = match class {
+ PlayerClass::Customer => serverdata.customer_spawn,
+ PlayerClass::Bot | PlayerClass::Chef => serverdata.chef_spawn,
} + (Vec2::new(random(), random()) - 0.5);
self.players.insert(
id,
Player {
item: None,
character,
+ class,
movement: MovementBase::new(position),
communicate_persist: None,
interacting: None,
@@ -260,6 +265,7 @@ impl GameServerExt for Game {
packet_out.push_back(PacketC::AddPlayer {
id,
name,
+ class,
position,
character,
});
@@ -357,14 +363,21 @@ impl Server {
name,
character,
id,
+ class,
} => {
let id = id.unwrap_or_else(|| {
let id = self.player_id_counter;
self.player_id_counter.0 += 1;
id
});
- self.game
- .join_player(id, name, character, &self.data, Some(&mut self.packet_out));
+ self.game.join_player(
+ id,
+ name,
+ character,
+ class,
+ &self.data,
+ Some(&mut self.packet_out),
+ );
replies.push(PacketC::Joined { id })
}
PacketS::Leave { player } => {
@@ -488,7 +501,7 @@ impl Server {
.get_many_mut([&pid, &base_pid])
.ok_or(tre!("s.error.self_interact"))?;
- if this.character < 0 || other.character < 0 {
+ if this.class == PlayerClass::Customer || other.class == PlayerClass::Customer {
return Err(tre!("s.error.customer_interact"));
}
@@ -730,7 +743,7 @@ impl Server {
self.game
.players
.values()
- .filter(|m| m.character >= 0)
+ .filter(|m| m.class == PlayerClass::Chef)
.map(|m| m.name.clone())
.collect(),
self.game.score.clone(),
@@ -748,7 +761,7 @@ impl Server {
self.game
.players
.values()
- .map(|p| if p.character >= 0 { 1 } else { 0 })
+ .map(|p| if p.class == PlayerClass::Chef { 1 } else { 0 })
.sum()
}
}