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authormetamuffin <metamuffin@noreply.codeberg.org>2024-12-25 19:05:05 +0000
committermetamuffin <metamuffin@noreply.codeberg.org>2024-12-25 19:05:05 +0000
commitcc6b50debb9d5b740adbe6f803755413c972659a (patch)
treeb34a0a5669707992f1334f88a1959d5b1e120415 /server
parent2ceeea0e5fc245602618ec47f6ff1f91a094e130 (diff)
parent53cf167c08986caf346957d1f357cefaee1bd6b5 (diff)
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Merge pull request 'Two-handed players' (#236) from two-handed into master
Reviewed-on: https://codeberg.org/hurrycurry/hurrycurry/pulls/236
Diffstat (limited to 'server')
-rw-r--r--server/bot/src/algos/customer.rs14
-rw-r--r--server/bot/src/algos/simple.rs4
-rw-r--r--server/bot/src/main.rs3
-rw-r--r--server/client-lib/src/lib.rs62
-rw-r--r--server/protocol/Cargo.toml2
-rw-r--r--server/protocol/src/helpers.rs11
-rw-r--r--server/protocol/src/lib.rs9
-rw-r--r--server/src/data/mod.rs2
-rw-r--r--server/src/entity/bot.rs3
-rw-r--r--server/src/entity/tutorial.rs4
-rw-r--r--server/src/server.rs142
11 files changed, 165 insertions, 91 deletions
diff --git a/server/bot/src/algos/customer.rs b/server/bot/src/algos/customer.rs
index b243bd55..b0ece9dd 100644
--- a/server/bot/src/algos/customer.rs
+++ b/server/bot/src/algos/customer.rs
@@ -22,7 +22,7 @@ use crate::{
use hurrycurry_client_lib::Game;
use hurrycurry_protocol::{
glam::{IVec2, Vec2},
- DemandIndex, Message, PacketS, PlayerClass, PlayerID, Score,
+ DemandIndex, Hand, Message, PacketS, PlayerClass, PlayerID, Score,
};
use log::info;
use rand::{random, seq::IndexedRandom, thread_rng};
@@ -313,6 +313,7 @@ impl CustomerState {
PacketS::Interact {
pos: Some(pos),
player: me,
+ hand: Hand(0),
},
PacketS::ApplyScore(Score {
demands_completed: 1,
@@ -322,6 +323,7 @@ impl CustomerState {
PacketS::Interact {
pos: None,
player: me,
+ hand: Hand(0),
},
],
..Default::default()
@@ -354,6 +356,7 @@ impl CustomerState {
extra: vec![PacketS::ReplaceHand {
player: me,
item: demand.output,
+ hand: Hand(0),
}],
..Default::default()
};
@@ -369,7 +372,12 @@ impl CustomerState {
cooldown,
} => {
*cooldown -= dt;
- if game.players.get(&me).is_some_and(|pl| pl.item.is_none()) {
+ if game
+ .players
+ .get(&me)
+ .is_some_and(|pl| pl.items[0].is_none())
+ // TODO index out of bounds?
+ {
if let Some(path) = find_path(&game.walkable, pos.as_ivec2(), *origin) {
*self = CustomerState::Exiting { path };
}
@@ -383,10 +391,12 @@ impl CustomerState {
PacketS::Interact {
player: me,
pos: Some(*table),
+ hand: Hand(0),
},
PacketS::Interact {
player: me,
pos: None,
+ hand: Hand(0),
},
],
direction,
diff --git a/server/bot/src/algos/simple.rs b/server/bot/src/algos/simple.rs
index 14eb38c4..452f59d3 100644
--- a/server/bot/src/algos/simple.rs
+++ b/server/bot/src/algos/simple.rs
@@ -109,13 +109,13 @@ impl<S> Context<'_, S> {
self.game
.players
.get(&self.me)
- .is_some_and(|p| p.item.as_ref().is_some_and(|i| i.kind == item))
+ .is_some_and(|p| p.items[0].as_ref().is_some_and(|i| i.kind == item))
}
pub fn is_hand_occupied(&self) -> bool {
self.game
.players
.get(&self.me)
- .map(|p| p.item.is_some())
+ .map(|p| p.items[0].is_some())
.unwrap_or(false)
}
pub fn find_demand(&self) -> Option<(ItemIndex, IVec2)> {
diff --git a/server/bot/src/main.rs b/server/bot/src/main.rs
index 61ae1c1c..918be7e1 100644
--- a/server/bot/src/main.rs
+++ b/server/bot/src/main.rs
@@ -19,7 +19,7 @@ use anyhow::Result;
use clap::Parser;
use hurrycurry_bot::{algos::ALGO_CONSTRUCTORS, BotAlgo, BotInput};
use hurrycurry_client_lib::{network::sync::Network, Game};
-use hurrycurry_protocol::{PacketC, PacketS, PlayerClass, PlayerID};
+use hurrycurry_protocol::{Hand, PacketC, PacketS, PlayerClass, PlayerID};
use log::warn;
use std::{thread::sleep, time::Duration};
@@ -109,6 +109,7 @@ fn main() -> Result<()> {
network.queue_out.push_back(PacketS::Interact {
player: b.id,
pos: interact,
+ hand: Hand(0),
})
}
network.queue_out.push_back(PacketS::Movement {
diff --git a/server/client-lib/src/lib.rs b/server/client-lib/src/lib.rs
index 5d5e55d5..a40eafc1 100644
--- a/server/client-lib/src/lib.rs
+++ b/server/client-lib/src/lib.rs
@@ -20,7 +20,7 @@ pub mod network;
pub mod spatial_index;
use hurrycurry_protocol::{
- glam::IVec2, movement::MovementBase, Gamedata, ItemIndex, ItemLocation, Message,
+ glam::IVec2, movement::MovementBase, Gamedata, Hand, ItemIndex, ItemLocation, Message,
MessageTimeout, PacketC, PlayerClass, PlayerID, RecipeIndex, Score, TileIndex,
};
use spatial_index::SpatialIndex;
@@ -54,8 +54,8 @@ pub struct Player {
pub name: String,
pub class: PlayerClass,
pub character: i32,
- pub interacting: Option<IVec2>,
- pub item: Option<Item>,
+ pub interacting: Option<(IVec2, Hand)>,
+ pub items: Vec<Option<Item>>,
pub communicate_persist: Option<(Message, MessageTimeout)>,
pub movement: MovementBase,
@@ -95,7 +95,7 @@ impl Game {
character,
class,
interacting: None,
- item: None,
+ items: (0..self.data.hand_count).map(|_| None).collect(),
communicate_persist: None,
movement: MovementBase::new(position),
},
@@ -117,15 +117,27 @@ impl Game {
p.movement.rotation = rot;
}
}
-
PacketC::MoveItem { from, to } => {
- *self.get_item(to) = self.get_item(from).take();
+ if let Some(item) = self.get_item(to).map(|e| e.take()) {
+ if let Some(to) = self.get_item(from) {
+ *to = item;
+ } else {
+ // TODO perhaps restore to original position?
+ }
+ }
}
PacketC::SetItem { location, item } => {
- *self.get_item(location) = item.map(|kind| Item { kind, active: None });
+ let location = self.get_item(location);
+ if let Some(location) = location {
+ *location = item.map(|kind| Item { kind, active: None });
+ }
}
PacketC::ClearProgress { item } => {
- self.get_item(item).as_mut().unwrap().active = None;
+ if let Some(slot) = self.get_item(item) {
+ if let Some(item) = slot {
+ item.active = None;
+ }
+ }
}
PacketC::SetProgress {
item,
@@ -134,13 +146,17 @@ impl Game {
speed,
warn,
} => {
- self.get_item(item).as_mut().unwrap().active = Some(Involvement {
- player,
- speed,
- warn,
- position,
- recipe: RecipeIndex(0),
- });
+ if let Some(slot) = self.get_item(item) {
+ if let Some(item) = slot {
+ item.active = Some(Involvement {
+ player,
+ speed,
+ warn,
+ position,
+ recipe: RecipeIndex(0),
+ });
+ }
+ }
}
PacketC::UpdateMap {
tile,
@@ -200,9 +216,11 @@ impl Game {
}
for player in self.players.values_mut() {
- if let Some(item) = &mut player.item {
- if let Some(active) = &mut item.active {
- active.position += active.speed;
+ for item in &mut player.items {
+ if let Some(item) = item {
+ if let Some(active) = &mut item.active {
+ active.position += active.speed;
+ }
}
}
}
@@ -223,10 +241,12 @@ impl Game {
});
}
- pub fn get_item(&mut self, location: ItemLocation) -> &mut Option<Item> {
+ pub fn get_item(&mut self, location: ItemLocation) -> Option<&mut Option<Item>> {
match location {
- ItemLocation::Tile(pos) => &mut self.tiles.get_mut(&pos).unwrap().item,
- ItemLocation::Player(pid) => &mut self.players.get_mut(&pid).unwrap().item,
+ ItemLocation::Tile(pos) => Some(&mut self.tiles.get_mut(&pos)?.item),
+ ItemLocation::Player(pid, hand) => {
+ Some(self.players.get_mut(&pid)?.items.get_mut(hand.0)?)
+ }
}
}
}
diff --git a/server/protocol/Cargo.toml b/server/protocol/Cargo.toml
index 44533f9d..b6da120a 100644
--- a/server/protocol/Cargo.toml
+++ b/server/protocol/Cargo.toml
@@ -1,6 +1,6 @@
[package]
name = "hurrycurry-protocol"
-version = "7.5.0"
+version = "8.0.0"
edition = "2021"
[dependencies]
diff --git a/server/protocol/src/helpers.rs b/server/protocol/src/helpers.rs
index 924d0886..b85c2f84 100644
--- a/server/protocol/src/helpers.rs
+++ b/server/protocol/src/helpers.rs
@@ -1,7 +1,8 @@
use std::fmt::Display;
use crate::{
- DocumentElement, Gamedata, ItemIndex, ItemLocation, PlayerID, Recipe, RecipeIndex, TileIndex,
+ DocumentElement, Gamedata, Hand, ItemIndex, ItemLocation, PlayerID, Recipe, RecipeIndex,
+ TileIndex,
};
impl Gamedata {
@@ -98,11 +99,17 @@ impl Display for ItemLocation {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
ItemLocation::Tile(pos) => write!(f, "tile({pos})"),
- ItemLocation::Player(PlayerID(id)) => write!(f, "player({id})"),
+ ItemLocation::Player(PlayerID(id), hand) => write!(f, "player({id}_{hand})"),
}
}
}
+impl Display for Hand {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ write!(f, "h{}", self.0)
+ }
+}
+
impl Default for DocumentElement {
fn default() -> Self {
Self::Document { es: vec![] }
diff --git a/server/protocol/src/lib.rs b/server/protocol/src/lib.rs
index 2ef07015..74d463a1 100644
--- a/server/protocol/src/lib.rs
+++ b/server/protocol/src/lib.rs
@@ -71,6 +71,10 @@ pub struct RecipeIndex(pub usize);
#[serde(transparent)]
pub struct DemandIndex(pub usize);
+#[derive(Debug, Clone, Copy, Serialize, Deserialize, Encode, Decode, PartialEq, Eq, Hash)]
+#[serde(transparent)]
+pub struct Hand(pub usize);
+
#[derive(Debug, Clone, Serialize, Deserialize, Encode, Decode)]
pub struct MapMetadata {
pub name: String,
@@ -98,6 +102,7 @@ pub struct Gamedata {
pub bot_algos: Vec<String>,
pub recipes: Vec<Recipe>,
pub demands: Vec<Demand>,
+ pub hand_count: usize,
}
#[derive(Debug, Clone, Serialize, Deserialize, Encode, Decode)]
@@ -124,6 +129,7 @@ pub enum PacketS {
},
Interact {
player: PlayerID,
+ hand: Hand,
#[bincode(with_serde)]
pos: Option<IVec2>,
},
@@ -144,6 +150,7 @@ pub enum PacketS {
/// For internal use only (customers)
ReplaceHand {
player: PlayerID,
+ hand: Hand,
item: Option<ItemIndex>,
},
#[serde(skip)]
@@ -344,7 +351,7 @@ pub enum Recipe {
#[serde(rename_all = "snake_case")]
pub enum ItemLocation {
Tile(#[bincode(with_serde)] IVec2),
- Player(PlayerID),
+ Player(PlayerID, Hand),
}
#[derive(Debug, Clone, Serialize, Deserialize, Encode, Decode)]
diff --git a/server/src/data/mod.rs b/server/src/data/mod.rs
index 57051fe9..64f40217 100644
--- a/server/src/data/mod.rs
+++ b/server/src/data/mod.rs
@@ -73,6 +73,7 @@ pub struct MapDecl {
walkable: Vec<String>,
chef_spawn: char,
customer_spawn: char,
+ #[serde(default)] hand_count: Option<usize>,
#[serde(default)] entities: Vec<EntityDecl>,
#[serde(default)] tile_entities: HashMap<char, EntityDecl>,
#[serde(default)] score_baseline: i64,
@@ -314,6 +315,7 @@ pub fn build_data(
item_names,
demands,
tile_names,
+ hand_count: map_in.hand_count.unwrap_or(1),
},
Serverdata {
initial_map,
diff --git a/server/src/entity/bot.rs b/server/src/entity/bot.rs
index fe4d711f..6e6c9162 100644
--- a/server/src/entity/bot.rs
+++ b/server/src/entity/bot.rs
@@ -18,7 +18,7 @@
use super::{Entity, EntityContext};
use anyhow::Result;
use hurrycurry_bot::{BotAlgo, DynBotAlgo};
-use hurrycurry_protocol::{PacketS, PlayerClass, PlayerID};
+use hurrycurry_protocol::{Hand, PacketS, PlayerClass, PlayerID};
use log::info;
use rand::random;
use std::any::Any;
@@ -72,6 +72,7 @@ impl<T: BotAlgo + Any> Entity for BotDriver<T> {
c.packet_in.push_back(PacketS::Interact {
player: self.id,
pos: input.interact,
+ hand: Hand(0),
})
}
c.packet_in.push_back(PacketS::Movement {
diff --git a/server/src/entity/tutorial.rs b/server/src/entity/tutorial.rs
index 44244862..33c0e507 100644
--- a/server/src/entity/tutorial.rs
+++ b/server/src/entity/tutorial.rs
@@ -144,7 +144,7 @@ impl StepContext<'_> {
.game
.players
.get(&self.player)
- .is_some_and(|p| p.item.as_ref().is_some_and(|i| i.kind == item))
+ .is_some_and(|p| p.items.iter().flatten().any(|i| i.kind == item))
}
pub fn find_demand(&self, item: ItemIndex) -> Option<IVec2> {
self.ent
@@ -228,7 +228,7 @@ impl StepContext<'_> {
.game
.players
.get(&self.player)
- .is_some_and(|p| p.item.as_ref().is_some_and(|i| i.kind == item))
+ .is_some_and(|p| p.items.iter().flatten().any(|i| i.kind == item))
{
if let Some(pos) = self.find_demand(item) {
Err((Some(pos), trm!("s.tutorial.serve")))
diff --git a/server/src/server.rs b/server/src/server.rs
index 462e95d4..0889cd71 100644
--- a/server/src/server.rs
+++ b/server/src/server.rs
@@ -28,8 +28,8 @@ use hurrycurry_client_lib::{Game, Involvement, Item, Player, Tile};
use hurrycurry_protocol::{
glam::{IVec2, Vec2},
movement::MovementBase,
- Gamedata, ItemLocation, Menu, MessageTimeout, PacketC, PacketS, PlayerClass, PlayerID, Score,
- TileIndex,
+ Gamedata, Hand, ItemLocation, Menu, MessageTimeout, PacketC, PacketS, PlayerClass, PlayerID,
+ Score, TileIndex,
};
use log::{info, warn};
use rand::random;
@@ -163,26 +163,28 @@ impl GameServerExt for Game {
character: player.character,
name: player.name.clone(),
});
- if let Some(item) = &player.item {
- out.push(PacketC::SetItem {
- location: ItemLocation::Player(id),
- item: Some(item.kind),
- });
- if let Some(Involvement {
- player,
- position,
- speed,
- warn,
- ..
- }) = item.active
- {
- out.push(PacketC::SetProgress {
+ for (i, item) in player.items.iter().enumerate() {
+ if let Some(item) = &item {
+ out.push(PacketC::SetItem {
+ location: ItemLocation::Player(id, Hand(i)),
+ item: Some(item.kind),
+ });
+ if let Some(Involvement {
player,
- item: ItemLocation::Player(id),
position,
speed,
warn,
- });
+ ..
+ }) = item.active
+ {
+ out.push(PacketC::SetProgress {
+ player,
+ item: ItemLocation::Player(id, Hand(i)),
+ position,
+ speed,
+ warn,
+ });
+ }
}
}
if let Some((message, timeout)) = &player.communicate_persist {
@@ -252,7 +254,7 @@ impl GameServerExt for Game {
self.players.insert(
id,
Player {
- item: None,
+ items: (0..self.data.hand_count).map(|_| None).collect(),
character,
class,
movement: MovementBase::new(position),
@@ -403,15 +405,18 @@ impl Server {
self.game.players_spatial_index.remove_entry(player);
- if let Some(item) = p.item {
- let pos = p.movement.position.floor().as_ivec2();
- if let Some(tile) = self.game.tiles.get_mut(&pos) {
- if tile.item.is_none() {
- self.packet_out.push_back(PacketC::SetItem {
- location: ItemLocation::Tile(pos),
- item: Some(item.kind),
- });
- tile.item = Some(item);
+ // TODO if holding two, one is destroyed
+ for item in p.items {
+ if let Some(item) = item {
+ let pos = p.movement.position.floor().as_ivec2();
+ if let Some(tile) = self.game.tiles.get_mut(&pos) {
+ if tile.item.is_none() {
+ self.packet_out.push_back(PacketC::SetItem {
+ location: ItemLocation::Tile(pos),
+ item: Some(item.kind),
+ });
+ tile.item = Some(item);
+ }
}
}
}
@@ -449,7 +454,7 @@ impl Server {
}
}
}
- PacketS::Interact { pos, player } => {
+ PacketS::Interact { pos, player, hand } => {
for e in &mut self.entities {
if e.interact(
EntityContext {
@@ -477,7 +482,9 @@ impl Server {
.get_mut(&pid)
.ok_or(tre!("s.error.no_player"))?;
- let (pos, edge) = match (pos, player.interacting) {
+ let pos = pos.map(|p| (p, hand));
+
+ let ((pos, hand), edge) = match (pos, player.interacting) {
(None, None) => return Ok(()), // this is silent because of auto release
(None, Some(pos)) => (pos, false),
(Some(pos), None) => (pos, true),
@@ -497,7 +504,7 @@ impl Server {
// No going back from here on
- player.interacting = if edge { Some(pos) } else { None };
+ player.interacting = if edge { Some((pos, hand)) } else { None };
let other_pid = if !self.game.data.is_tile_interactable(tile.kind) {
self.game
@@ -523,15 +530,18 @@ impl Server {
return Err(tre!("s.error.customer_interact"));
}
+ let this_hslot = this.items.get_mut(hand.0).ok_or(tre!("s.error.no_hand"))?;
+ let other_hslot = other.items.get_mut(hand.0).ok_or(tre!("s.error.no_hand"))?;
+
interact(
&self.game.data,
edge,
None,
Some(pid),
- &mut this.item,
- ItemLocation::Player(base_pid),
- &mut other.item,
- ItemLocation::Player(pid),
+ this_hslot,
+ ItemLocation::Player(base_pid, hand),
+ other_hslot,
+ ItemLocation::Player(pid, hand),
&mut self.game.score,
&mut self.score_changed,
false,
@@ -544,6 +554,11 @@ impl Server {
.get_mut(&pid)
.ok_or(tre!("s.error.no_player"))?;
+ let hslot = player
+ .items
+ .get_mut(hand.0)
+ .ok_or(tre!("s.error.no_hand"))?;
+
interact(
&self.game.data,
edge,
@@ -551,8 +566,8 @@ impl Server {
Some(pid),
&mut tile.item,
ItemLocation::Tile(pos),
- &mut player.item,
- ItemLocation::Player(pid),
+ hslot,
+ ItemLocation::Player(pid, hand),
&mut self.game.score,
&mut self.score_changed,
false,
@@ -592,14 +607,16 @@ impl Server {
timeout,
});
}
- PacketS::ReplaceHand { item, player } => {
+ PacketS::ReplaceHand { item, player, hand } => {
let pdata = self.game.players.get_mut(&player).ok_or(tre!(""))?;
- pdata.item = item.map(|i| Item {
- kind: i,
- active: None,
- });
+ if let Some(slot) = pdata.items.get_mut(hand.0) {
+ *slot = item.map(|i| Item {
+ kind: i,
+ active: None,
+ });
+ }
self.packet_out.push_back(PacketC::SetItem {
- location: ItemLocation::Player(player),
+ location: ItemLocation::Player(player, hand),
item,
})
}
@@ -665,17 +682,19 @@ impl Server {
rot: player.movement.rotation,
});
- tick_slot(
- dt,
- &self.game.data,
- &self.gamedata_index,
- None,
- &mut player.item,
- ItemLocation::Player(pid),
- &mut self.game.score,
- &mut self.score_changed,
- &mut self.packet_out,
- );
+ for (i, item) in player.items.iter_mut().enumerate() {
+ tick_slot(
+ dt,
+ &self.game.data,
+ &self.gamedata_index,
+ None,
+ item,
+ ItemLocation::Player(pid, Hand(i)),
+ &mut self.game.score,
+ &mut self.score_changed,
+ &mut self.packet_out,
+ );
+ }
}
let mut players_auto_release = Vec::new();
@@ -686,20 +705,27 @@ impl Server {
player.communicate_persist = None;
}
}
- if let Some(pos) = player.interacting {
+ if let Some((pos, hand)) = player.interacting {
if let Some(tile) = self.game.tiles.get(&pos) {
if let Some(item) = &tile.item {
if let Some(involvement) = &item.active {
if involvement.position >= 1. {
- players_auto_release.push(*pid);
+ players_auto_release.push((*pid, hand));
}
}
}
}
}
}
- for player in players_auto_release.drain(..) {
- let _ = self.packet_in(PacketS::Interact { pos: None, player }, &mut vec![]);
+ for (player, hand) in players_auto_release.drain(..) {
+ let _ = self.packet_in(
+ PacketS::Interact {
+ pos: None,
+ player,
+ hand,
+ },
+ &mut vec![],
+ );
}
let mut load_map = None;