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authorSofviic <sofviic1993@gmail.com>2024-06-18 11:45:46 +0300
committermetamuffin <metamuffin@disroot.org>2024-06-23 19:21:22 +0200
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game design document; not fully still TODO
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+# Sections
+
+### 01. Game Loop Summary
+Short summary of how the game works from the player's prespective.
+### 02. Sections
+Short summary of the different sections of this design document. (You are here)
+### 03. Mechanics
+Short summary of each of the different mechanics of the game.
+### 04. Game Setup
+Intial game setup at the start of a new game.
+### 05. Game Loop
+The game loop of the game.
+### 05.a. Pre Round
+Everything that happens before opening.
+### 05.b. Round
+Everything that happens during a day.
+### 05.c. Post Round
+Everything that happens after closing.
+### 06. Demand
+Details of the computation of the customers' group traffic & size and demand scaling.
+### 07. Service
+Details of how customers behave.
+### 08. Items
+Details of all items: raw, meals, inbetweens, & their pipelines with flow graphs.
+### 09. Unlocks/Upgrades
+Details of all the stuff that is locked and can be unlocked during the course of a game.
+### 10. HUD
+Visual elements of the screen.
+