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authormetamuffin <metamuffin@disroot.org>2025-10-19 19:56:26 +0200
committermetamuffin <metamuffin@disroot.org>2025-10-19 19:56:26 +0200
commiteb6e24d4473f6a78d09b20157c0a0f7fd992c745 (patch)
tree9b6e96d0c8f12c012976c043fdcfcb6bb43f64ff /test-client/protocol.ts
parent129f4aa7f865df9de0d09afa758f65e79038cb77 (diff)
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Update protcol.ts with new interact target
Diffstat (limited to 'test-client/protocol.ts')
-rw-r--r--test-client/protocol.ts2
1 files changed, 1 insertions, 1 deletions
diff --git a/test-client/protocol.ts b/test-client/protocol.ts
index e3becdec..6d3e11cd 100644
--- a/test-client/protocol.ts
+++ b/test-client/protocol.ts
@@ -44,7 +44,7 @@ export type PacketS =
| { type: "leave", player: PlayerID } // Despawns a character
| { type: "idle", paused: boolean } // Indicates that this player is actively participating in the game right now.
| { type: "movement", player: PlayerID, pos: Vec2, dir: Vec2, boost: boolean }
- | { type: "interact", player: PlayerID, pos?: Vec2, hand: number } // Interact with some tile. pos is a position when pressing and null when releasing interact button
+ | { type: "interact", player: PlayerID, pos?: ItemLocation, hand: number } // Interact with some tile. pos is a position when pressing and null when releasing interact button
| { type: "communicate", player: PlayerID, message?: Message, timeout?: number, pin?: boolean } // Sends a message
| { type: "effect", player: PlayerID, name: string } // Sends an effect
| { type: "replay_tick", dt: number } // Steps forward in replay.