diff options
-rw-r--r-- | client/menu/game.gd | 2 | ||||
-rw-r--r-- | locale/de.ini | 1 | ||||
-rw-r--r-- | locale/en.ini | 1 |
3 files changed, 3 insertions, 1 deletions
diff --git a/client/menu/game.gd b/client/menu/game.gd index e0a89c6e..96720543 100644 --- a/client/menu/game.gd +++ b/client/menu/game.gd @@ -26,7 +26,7 @@ class_name GameMenu func _ready(): get_tree().get_root().connect("go_back_requested", open_ingame_menu) super() - transition.set_loading_text("Connecting...") + transition.set_loading_text(tr("c.menu.game.connecting")) func _input(_event): if Input.is_action_just_pressed("ui_menu"): diff --git a/locale/de.ini b/locale/de.ini index 1cf3a0bf..7d3590dc 100644 --- a/locale/de.ini +++ b/locale/de.ini @@ -41,6 +41,7 @@ c.menu.accept=Akzeptieren c.menu.back=Zurück c.menu.about.credits=Mitwirkende c.menu.deny = Ablehnen +c.menu.game.connecting=Verbinden... c.menu.ingame.cancel=Dieses Spiel abbrechen c.menu.ingame.join=Spiel betreten c.menu.ingame.join2=Spiel beitreten diff --git a/locale/en.ini b/locale/en.ini index bcb036d6..5666a55b 100644 --- a/locale/en.ini +++ b/locale/en.ini @@ -41,6 +41,7 @@ c.menu.about=About c.menu.accept=Accept c.menu.back=Back c.menu.deny=Deny +c.menu.game.connecting=Connecting... c.menu.ingame.cancel=Abort current game c.menu.ingame.join=Join game c.menu.ingame.leave=Spectate |