diff options
-rw-r--r-- | client/game.gd | 2 | ||||
-rw-r--r-- | client/gui/components/message/item/item_render.gd | 1 | ||||
-rw-r--r-- | client/gui/menus/entry.gd | 2 | ||||
-rw-r--r-- | client/map/items/item.gd | 8 | ||||
-rw-r--r-- | client/system/cli.gd | 4 | ||||
-rw-r--r-- | client/system/render_tool.gd | 67 | ||||
-rw-r--r-- | client/system/render_tool.gd.uid | 1 | ||||
-rw-r--r-- | client/system/render_tool.tscn | 48 |
8 files changed, 130 insertions, 3 deletions
diff --git a/client/game.gd b/client/game.gd index 1a5e8ff6..9117be18 100644 --- a/client/game.gd +++ b/client/game.gd @@ -183,6 +183,7 @@ func handle_packet(p): if "tile" in p.location: var t: Tile = map.get_tile_instance(p.location.tile) var i = ItemFactory.produce(item_names[p.item], t.item_base) + i.animate_spawn() i.position = t.item_base.global_position add_child(i) i.name = item_names[p.item] @@ -191,6 +192,7 @@ func handle_packet(p): var pl: Player = players[p.location.player[0]] var h = p.location.player[1] var i = ItemFactory.produce(item_names[p.item], pl.hand_base[h]) + i.animate_spawn() i.position = pl.hand_base[h].global_position add_child(i) i.name = item_names[p.item] diff --git a/client/gui/components/message/item/item_render.gd b/client/gui/components/message/item/item_render.gd index 71a5eb7c..374644c3 100644 --- a/client/gui/components/message/item/item_render.gd +++ b/client/gui/components/message/item/item_render.gd @@ -29,6 +29,7 @@ func set_item(item_name: String, enable_rotation := true): remove_item() item = ItemFactory.produce(item_name, base) + item.animate_spawn() do_rotate = enable_rotation base.add_child(item) diff --git a/client/gui/menus/entry.gd b/client/gui/menus/entry.gd index 738b3113..4006f00b 100644 --- a/client/gui/menus/entry.gd +++ b/client/gui/menus/entry.gd @@ -24,6 +24,8 @@ func _ready(): get_tree().quit() return + if Cli.opts.has("render-items") or Cli.opts.has("render-tiles"): + await submenu("res://system/render_tool.tscn") if Cli.opts.has("connect_address"): await submenu("res://gui/menus/game.tscn", Cli.opts["connect_address"]) elif not Settings.read("gameplay.setup_completed"): diff --git a/client/map/items/item.gd b/client/map/items/item.gd index 92681df0..bf61966f 100644 --- a/client/map/items/item.gd +++ b/client/map/items/item.gd @@ -32,7 +32,7 @@ var progress_position := 0. var progress_warn := false var destroy_timeout = null -var creation_timer = 0.0 +var creation_timer = null var item_owned = false var player_owned_timer = 0.0 @@ -52,8 +52,10 @@ func _init(owned_by_: Node3D): base.name = "Base" add_child(base) owned_by = owned_by_ - if not owned_by.get_parent() is Item and not owned_by is Item: - scale = Vector3.ONE * 0.001 # setting to zero breaks assertions somewhere in the engine + +func animate_spawn(): + creation_timer = 0.0 + scale = Vector3.ONE * 0.001 # setting to zero breaks assertions somewhere in the engine func _process(delta): if not is_instance_valid(owned_by): return diff --git a/client/system/cli.gd b/client/system/cli.gd index 7a312127..d503d536 100644 --- a/client/system/cli.gd +++ b/client/system/cli.gd @@ -29,6 +29,10 @@ static var OPTIONS := [ Option.new("h", "help", Mode.FLAG, "Show help"), Option.new("s", "setting", Mode.MULTI_OPTION, "Per-launch setting override"), Option.new("c", "join-command", Mode.OPTION, "Message to send right after initial joining"), + Option.new(null, "render-items", Mode.OPTION, "Render items from text file to images"), + Option.new(null, "render-tiles", Mode.OPTION, "Render tiles from text file to images"), + Option.new(null, "render-resolution", Mode.OPTION, "Resolution for rendering items or tiles"), + Option.new(null, "render-output", Mode.OPTION, "Output directory for rendering items or tiles"), Option.new(null, "connect_address", Mode.POSITIONAL, "Connect to a server directly without menu interaction") ] diff --git a/client/system/render_tool.gd b/client/system/render_tool.gd new file mode 100644 index 00000000..3037f9bb --- /dev/null +++ b/client/system/render_tool.gd @@ -0,0 +1,67 @@ +# Hurry Curry! - a game about cooking +# Copyright (C) 2025 Hurry Curry! contributors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +extends Menu + +enum Mode { + ITEMS, + TILES +} + +@onready var camera = $SubViewportContainer/SubViewport/Node3D/Camera3D +@onready var base = $SubViewportContainer/SubViewport/Node3D + +var current_object: Node3D = null +var mode: Mode + +func _ready(): + super() + + var input_file: String + if Cli.opts.has("render-items"): + mode = Mode.ITEMS + input_file = Cli.opts["render-items"] + elif Cli.opts.has("render-tiles"): + mode = Mode.TILES + input_file = Cli.opts["render-tiles"] + else: + push_error("cannot open render_tool menu without corresponding cli options") + return + + var file = FileAccess.open(input_file, FileAccess.READ) + var object_name_list = file.get_as_text().strip_edges().split("\n") + var resolution = Vector2i.ONE * int(Cli.opts.get("render-resolution", "256")) + $SubViewportContainer/SubViewport.size = resolution + + for object_name in object_name_list: + setup_object(object_name) + await RenderingServer.frame_post_draw + var path = Cli.opts.get("render-output", ".").path_join(object_name + ".png") + $SubViewportContainer/SubViewport.get_texture().get_image().save_png(path) + + exit() + +func setup_object(object_name: String): + if current_object: base.remove_child(current_object) + match mode: + Mode.ITEMS: + current_object = ItemFactory.produce(object_name, base) + Mode.TILES: + var tf = TileFactory.new() + current_object = tf.produce(object_name, Vector2i(0, 0), [null, null, null, null]) + current_object.rotation_degrees.y = 45. + current_object.translate(Vector3(-0.5, 0.0, -0.5)) + camera.size = 2. + base.add_child(current_object) diff --git a/client/system/render_tool.gd.uid b/client/system/render_tool.gd.uid new file mode 100644 index 00000000..daf5d5b8 --- /dev/null +++ b/client/system/render_tool.gd.uid @@ -0,0 +1 @@ +uid://byw3ney1w3bww diff --git a/client/system/render_tool.tscn b/client/system/render_tool.tscn new file mode 100644 index 00000000..5a1a208f --- /dev/null +++ b/client/system/render_tool.tscn @@ -0,0 +1,48 @@ +[gd_scene load_steps=4 format=3 uid="uid://xppn2tnr0hcx"] + +[ext_resource type="Script" uid="uid://byw3ney1w3bww" path="res://system/render_tool.gd" id="1_gmn7h"] + +[sub_resource type="BoxMesh" id="BoxMesh_pcjn7"] + +[sub_resource type="Environment" id="Environment_vdkpo"] +background_mode = 1 +background_color = Color(0, 0, 0, 0) +ambient_light_source = 2 +ambient_light_color = Color(1, 1, 1, 1) + +[node name="ItemExport" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_gmn7h") + +[node name="SubViewportContainer" type="SubViewportContainer" parent="."] +layout_mode = 0 +offset_right = 512.0 +offset_bottom = 512.0 + +[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"] +transparent_bg = true +handle_input_locally = false +render_target_update_mode = 4 + +[node name="Node3D" type="Node3D" parent="SubViewportContainer/SubViewport"] + +[node name="DebugPlaceholder" type="MeshInstance3D" parent="SubViewportContainer/SubViewport/Node3D"] +visible = false +mesh = SubResource("BoxMesh_pcjn7") +skeleton = NodePath("../../../..") + +[node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport/Node3D"] +environment = SubResource("Environment_vdkpo") + +[node name="Camera3D" type="Camera3D" parent="SubViewportContainer/SubViewport/Node3D"] +transform = Transform3D(1, 0, 0, 0, 0.8660254, 0.5, 0, -0.5, 0.8660254, 0, 2, 3) +projection = 1 +far = 30.0 + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="SubViewportContainer/SubViewport/Node3D"] +transform = Transform3D(0.7071067, 0.49999997, -0.4999999, 0, 0.70710677, 0.7071067, 0.7071067, -0.49999997, 0.4999999, 0, 0, 0) |