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-rw-r--r--client/game.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/client/game.gd b/client/game.gd
index 37404b7a..b4b6f9df 100644
--- a/client/game.gd
+++ b/client/game.gd
@@ -248,7 +248,7 @@ func handle_packet(p):
if pinned:
push_error("Pinned text messages are currently not supported")
var player: Player = players[p.player]
- data.color = Character.COLORS[G.rem_euclid(player.character_style.color, Character.NUM_COLORS)]
+ data.color = Character.COLORS[G.rem_euclid(player.character_style.color, Character.COLORS.size())]
data.username = players[p.player].username
data.text = p.message.text if "text" in p.message else get_message_str(p.message)