diff options
Diffstat (limited to 'client/gui/components/message/item/item_message.gd')
-rw-r--r-- | client/gui/components/message/item/item_message.gd | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/client/gui/components/message/item/item_message.gd b/client/gui/components/message/item/item_message.gd new file mode 100644 index 00000000..e643c291 --- /dev/null +++ b/client/gui/components/message/item/item_message.gd @@ -0,0 +1,71 @@ +# Hurry Curry! - a game about cooking +# Copyright (C) 2025 Hurry Curry! contributors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +class_name ItemMessage +extends Control + +const PRINTED_MAT := preload("res://gui/resources/materials/printed_material.tres") + +@export var enable_rotation := true +@export var enable_grayscale := false + +var timeout_remaining := 0. +var timeout_initial := 0. + +@onready var item_render: ItemRender = $VBoxContainer/SubViewportContainer/SubViewport/ItemRender +@onready var progress: ProgressBar = $VBoxContainer/ProgressBar +@onready var sub_viewport: SubViewport = $VBoxContainer/SubViewportContainer/SubViewport +@onready var sub_viewport_container: SubViewportContainer = $VBoxContainer/SubViewportContainer +@onready var v_box_container: VBoxContainer = $VBoxContainer + +func _ready() -> void: + Global.configure_viewport_aa(sub_viewport, Global.get_setting("graphics.aa")) + + if enable_grayscale: + sub_viewport_container.material = PRINTED_MAT + +func set_subviewport_size(sub_viewport_size: Vector2): + sub_viewport.size = sub_viewport_size + progress.custom_minimum_size.y = sub_viewport_size.x - sub_viewport_size.y + v_box_container.size.y = 0 + +func set_round_corner_radius_progress(radius: int): + var style_bg: StyleBoxFlat = progress.get_theme_stylebox("background") + var style_fill: StyleBoxFlat = progress.get_theme_stylebox("fill") + + style_bg.corner_radius_bottom_left = radius + style_bg.corner_radius_bottom_right = radius + style_fill.corner_radius_bottom_left = radius + style_fill.corner_radius_bottom_right = radius + +func set_item(item_name: String, timeout_initial_: float, timeout_remaining_: float): + item_render.set_item(item_name, enable_rotation) + + timeout_remaining = timeout_remaining_ + timeout_initial = timeout_initial_ + progress.max_value = timeout_initial + progress.value = timeout_remaining + +func remove_item(): + item_render.remove_item() + +func _process(delta): + if item_render.item != null and !Global.game_paused: + timeout_remaining -= delta + progress.value = timeout_remaining + var x: float = timeout_remaining / timeout_initial + var progress_style: StyleBoxFlat = progress.get_theme_stylebox("fill") + progress_style.bg_color = Color(min((1-x) * 2, 1), min(x * 2, 1), 0.) + progress.add_theme_stylebox_override("fill", progress_style) |