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Diffstat (limited to 'client/gui/components/message/popup_message/pinned_item_messages.gd')
-rw-r--r--client/gui/components/message/popup_message/pinned_item_messages.gd55
1 files changed, 0 insertions, 55 deletions
diff --git a/client/gui/components/message/popup_message/pinned_item_messages.gd b/client/gui/components/message/popup_message/pinned_item_messages.gd
deleted file mode 100644
index fe82f904..00000000
--- a/client/gui/components/message/popup_message/pinned_item_messages.gd
+++ /dev/null
@@ -1,55 +0,0 @@
-# Hurry Curry! - a game about cooking
-# Copyright (C) 2025 Hurry Curry! contributors
-#
-# This program is free software: you can redistribute it and/or modify
-# it under the terms of the GNU Affero General Public License as published by
-# the Free Software Foundation, version 3 of the License only.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU Affero General Public License for more details.
-#
-# You should have received a copy of the GNU Affero General Public License
-# along with this program. If not, see <https://www.gnu.org/licenses/>.
-#
-extends Control
-class_name PinnedItemMessages
-
-const ITEM_MESSAGE_SCENE := preload("res://gui/components/message/item/item_message.tscn")
-const PAPER_PANEL_STYLE := preload("res://gui/resources/style/paper_panel_style.tres")
-
-var pinned_items := {}
-
-@onready var pinned_items_container: HBoxContainer = $HBoxContainer
-
-func pin_item(item_name: String, timeout_initial_: float, timeout_remaining_: float, player_id: float):
- var item_message: ItemMessage = ITEM_MESSAGE_SCENE.instantiate()
- item_message.remove_theme_stylebox_override("panel")
- item_message.enable_rotation = false
- item_message.enable_grayscale = true
- item_message.add_theme_stylebox_override("panel", PAPER_PANEL_STYLE)
- pinned_items_container.add_child(item_message)
- item_message.set_subviewport_size(Vector2(96, 84))
- item_message.set_round_corner_radius_progress(0)
- item_message.set_item(item_name, timeout_initial_, timeout_remaining_)
- pinned_items[player_id] = item_message
- sort_pins()
-
-func clear_item(player_id: float):
- if player_id in pinned_items:
- if is_instance_valid(pinned_items[player_id]):
- pinned_items[player_id].queue_free()
-
-func sort_pins():
- var sorted_nodes := pinned_items_container.get_children()
-
- sorted_nodes.sort_custom(
- func(a: Node, b: Node): return a.timeout_remaining < b.timeout_remaining
- )
-
- for node in pinned_items_container.get_children():
- pinned_items_container.remove_child(node)
-
- for node in sorted_nodes:
- pinned_items_container.add_child(node)