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-rw-r--r--client/gui/overlays/ingame/announce_title.gd42
1 files changed, 42 insertions, 0 deletions
diff --git a/client/gui/overlays/ingame/announce_title.gd b/client/gui/overlays/ingame/announce_title.gd
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+++ b/client/gui/overlays/ingame/announce_title.gd
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+# Hurry Curry! - a game about cooking
+# Copyright (C) 2025 Hurry Curry! contributors
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, version 3 of the License only.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see <https://www.gnu.org/licenses/>.
+#
+extends Control
+
+@onready var init_delay: Timer = $InitialDelay
+@onready var prep_timer: Timer = $PreperationTimer
+@onready var anim_player: AnimationPlayer = $AnimationPlayer
+@onready var label: Label = $Center/Node2D/Label
+
+func announce_start() -> void:
+ init_delay.start()
+ await init_delay.timeout
+
+ Sound.play_game_start()
+ show()
+ label.text = tr("c.announce.ready")
+ anim_player.play("fade_in")
+ await anim_player.animation_finished
+ prep_timer.start()
+ await prep_timer.timeout
+ anim_player.play("fade_out")
+ await anim_player.animation_finished
+
+ label.text = tr("c.announce.go")
+ anim_player.play("fade_in")
+ await anim_player.animation_finished
+ anim_player.play("fade_out")
+ await anim_player.animation_finished
+ hide()