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-rw-r--r--client/gui/overlays/popup_message/popup_message.gd34
1 files changed, 17 insertions, 17 deletions
diff --git a/client/gui/overlays/popup_message/popup_message.gd b/client/gui/overlays/popup_message/popup_message.gd
index d577465b..6a3d8273 100644
--- a/client/gui/overlays/popup_message/popup_message.gd
+++ b/client/gui/overlays/popup_message/popup_message.gd
@@ -131,26 +131,26 @@ func stop_game_hints():
func _input(_event):
if Input.is_action_just_pressed("boost"):
- Global.set_hint("has_boosted", true)
+ Profile.set_hint("has_boosted", true)
if any_action_just_pressed(["forwards", "backwards", "left", "right"]):
- Global.set_hint("has_moved", true)
+ Profile.set_hint("has_moved", true)
if any_action_just_pressed(["rotate_left", "rotate_right", "rotate_up", "rotate_down"]):
- if not Global.get_hint("has_reset"):
+ if not Profile.get_hint("has_reset"):
reset_timer.start()
- Global.set_hint("has_rotated", true)
+ Profile.set_hint("has_rotated", true)
if any_action_just_pressed(["zoom_in", "zoom_out"]):
- Global.set_hint("has_zoomed", true)
+ Profile.set_hint("has_zoomed", true)
if Input.is_action_just_pressed("interact_left") or Input.is_action_just_pressed("interact_right"):
- Global.set_hint("has_interacted", true)
+ Profile.set_hint("has_interacted", true)
if Input.is_action_just_pressed("reset"):
- Global.set_hint("has_reset", true)
+ Profile.set_hint("has_reset", true)
func _on_boost_timeout():
- if not Global.get_hint("has_boosted") and not Global.using_touch:
+ if not Profile.get_hint("has_boosted") and not Global.using_touch:
display_hint_msg(tr("c.hint.boost").format([display_keybind("boost")]))
func _on_move_timeout():
- if not Global.get_hint("has_moved") and not Global.using_touch:
+ if not Profile.get_hint("has_moved") and not Global.using_touch:
display_hint_msg(tr("c.hint.movement").format([", ".join(
[
display_keybind("forwards"),
@@ -161,15 +161,15 @@ func _on_move_timeout():
)]))
func _on_interact_timeout():
- if not Global.get_hint("has_interacted") and not Global.using_touch:
+ if not Profile.get_hint("has_interacted") and not Global.using_touch:
display_hint_msg(tr("c.hint.interact").format([display_keybind("interact")]))
func _on_reset_timeout():
- if not Global.get_hint("has_reset") and not Global.using_touch:
+ if not Profile.get_hint("has_reset") and not Global.using_touch:
display_hint_msg(tr("c.hint.reset_camera").format([display_keybind("reset")]))
func _on_zoom_timeout():
- if not Global.get_hint("has_zoomed") and not Global.using_touch:
+ if not Profile.get_hint("has_zoomed") and not Global.using_touch:
display_hint_msg(tr("c.hint.zoom_camera").format([", ".join(
[
display_keybind("zoom_in"),
@@ -203,7 +203,7 @@ func any_action_just_pressed(actions: Array) -> bool:
return false
func _on_rotate_camera_timeout():
- if not Global.get_hint("has_rotated") and not Global.using_touch:
+ if not Profile.get_hint("has_rotated") and not Global.using_touch:
display_hint_msg(tr("c.hint.rotate").format([", ".join(
[
display_keybind("rotate_up"),
@@ -214,13 +214,13 @@ func _on_rotate_camera_timeout():
)]))
func _on_join_while_running_timeout():
- if not game.join_state == Game.JoinState.JOINED and not Global.get_hint("has_seen_join_while_running"):
- Global.set_hint("has_seen_join_while_running", true)
+ if not game.join_state == Game.JoinState.JOINED and not Profile.get_hint("has_seen_join_while_running"):
+ Profile.set_hint("has_seen_join_while_running", true)
display_hint_msg(tr("c.hint.join_while_running").format([display_keybind("menu")]))
func _on_performance_timeout() -> void:
- if not Global.get_hint("has_seen_performance") and Engine.get_frames_per_second() < DisplayServer.screen_get_refresh_rate() * 0.75:
- Global.set_hint("has_seen_performance", true)
+ if not Profile.get_hint("has_seen_performance") and Engine.get_frames_per_second() < DisplayServer.screen_get_refresh_rate() * 0.75:
+ Profile.set_hint("has_seen_performance", true)
display_hint_msg(tr("c.hint.framerate_low"))
class PositionalMessage: