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-rw-r--r--client/gui/resources/shaders/blur_mix.gdshader34
-rw-r--r--client/gui/resources/shaders/blur_mix.gdshader.uid1
-rw-r--r--client/gui/resources/shaders/grayscale.gdshader25
-rw-r--r--client/gui/resources/shaders/grayscale.gdshader.uid1
-rw-r--r--client/gui/resources/shaders/paper.tres14
-rw-r--r--client/gui/resources/shaders/printed.gdshader22
-rw-r--r--client/gui/resources/shaders/printed.gdshader.uid1
7 files changed, 98 insertions, 0 deletions
diff --git a/client/gui/resources/shaders/blur_mix.gdshader b/client/gui/resources/shaders/blur_mix.gdshader
new file mode 100644
index 00000000..97686a54
--- /dev/null
+++ b/client/gui/resources/shaders/blur_mix.gdshader
@@ -0,0 +1,34 @@
+/*
+ Hurry Curry! - a game about cooking
+ Copyright (C) 2025 Hurry Curry! Contributors
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, version 3 of the License only.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+*/
+shader_type canvas_item;
+
+uniform float blur_amount : hint_range(-2.0, 10.0);
+uniform float mix_amount : hint_range(0.0, 1.0);
+uniform float mix_amount_no_blur : hint_range(0.0, 1.0);
+uniform vec4 color_over: source_color;
+uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
+uniform bool enable_blur;
+
+void fragment() {
+ if (enable_blur) {
+ vec4 blurred = textureLod(SCREEN_TEXTURE, SCREEN_UV, blur_amount);
+ COLOR = mix(blurred, color_over, mix_amount);
+ } else {
+ COLOR = mix(texture(SCREEN_TEXTURE, SCREEN_UV), color_over, mix_amount_no_blur);
+ }
+} \ No newline at end of file
diff --git a/client/gui/resources/shaders/blur_mix.gdshader.uid b/client/gui/resources/shaders/blur_mix.gdshader.uid
new file mode 100644
index 00000000..7279563b
--- /dev/null
+++ b/client/gui/resources/shaders/blur_mix.gdshader.uid
@@ -0,0 +1 @@
+uid://cwldxegcj55if
diff --git a/client/gui/resources/shaders/grayscale.gdshader b/client/gui/resources/shaders/grayscale.gdshader
new file mode 100644
index 00000000..c058e7bf
--- /dev/null
+++ b/client/gui/resources/shaders/grayscale.gdshader
@@ -0,0 +1,25 @@
+/*
+ Hurry Curry! - a game about cooking
+ Copyright (C) 2025 Hurry Curry! Contributors
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, version 3 of the License only.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+*/
+shader_type canvas_item;
+
+void fragment() {
+ float brightness = 0.2126 * COLOR.r + 0.7152 * COLOR.g + 0.0722 * COLOR.b;
+ brightness = (brightness - .5) * 2.;
+ COLOR.rgb = vec3(brightness);
+ COLOR.a *= 1. - brightness;
+}
diff --git a/client/gui/resources/shaders/grayscale.gdshader.uid b/client/gui/resources/shaders/grayscale.gdshader.uid
new file mode 100644
index 00000000..b721a6e0
--- /dev/null
+++ b/client/gui/resources/shaders/grayscale.gdshader.uid
@@ -0,0 +1 @@
+uid://qjrh2imc53u1
diff --git a/client/gui/resources/shaders/paper.tres b/client/gui/resources/shaders/paper.tres
new file mode 100644
index 00000000..2c681244
--- /dev/null
+++ b/client/gui/resources/shaders/paper.tres
@@ -0,0 +1,14 @@
+[gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://chxkwohi56cxx"]
+
+[sub_resource type="Gradient" id="Gradient_pkrjd"]
+colors = PackedColorArray(0.917969, 0.866454, 0.770122, 1, 0.832031, 0.781817, 0.666307, 1)
+
+[sub_resource type="FastNoiseLite" id="FastNoiseLite_k7p6k"]
+noise_type = 0
+frequency = 0.0084
+domain_warp_enabled = true
+domain_warp_frequency = -1.465
+
+[resource]
+color_ramp = SubResource("Gradient_pkrjd")
+noise = SubResource("FastNoiseLite_k7p6k")
diff --git a/client/gui/resources/shaders/printed.gdshader b/client/gui/resources/shaders/printed.gdshader
new file mode 100644
index 00000000..c24cb679
--- /dev/null
+++ b/client/gui/resources/shaders/printed.gdshader
@@ -0,0 +1,22 @@
+/*
+ Hurry Curry! - a game about cooking
+ Copyright (C) 2025 Hurry Curry! Contributors
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, version 3 of the License only.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+*/
+shader_type canvas_item;
+
+void fragment() {
+ COLOR = floor(COLOR*5.)/5.;
+}
diff --git a/client/gui/resources/shaders/printed.gdshader.uid b/client/gui/resources/shaders/printed.gdshader.uid
new file mode 100644
index 00000000..7c5fe12e
--- /dev/null
+++ b/client/gui/resources/shaders/printed.gdshader.uid
@@ -0,0 +1 @@
+uid://5p1xlwoc8qe5