aboutsummaryrefslogtreecommitdiff
path: root/client/gui
diff options
context:
space:
mode:
Diffstat (limited to 'client/gui')
-rw-r--r--client/gui/components/blur_setup.gd2
-rw-r--r--client/gui/components/message/item/item_message.gd2
-rw-r--r--client/gui/menus/entry.gd2
-rw-r--r--client/gui/menus/game.gd2
-rw-r--r--client/gui/menus/main/play.gd10
-rw-r--r--client/gui/menus/settings/dropdown_setting.gd2
-rw-r--r--client/gui/menus/settings/game_setting.gd20
-rw-r--r--client/gui/menus/settings/input/input_manager.gd6
-rw-r--r--client/gui/menus/settings/input/input_setting.gd7
-rw-r--r--client/gui/menus/settings/number_setting.gd6
-rw-r--r--client/gui/menus/settings/preset_row.gd5
-rw-r--r--client/gui/menus/settings/range_setting.gd2
-rw-r--r--client/gui/menus/settings/settings.gd4
-rw-r--r--client/gui/menus/settings/settings_category.gd12
-rw-r--r--client/gui/menus/settings/settings_root.gd12
-rw-r--r--client/gui/menus/settings/text_setting.gd2
-rw-r--r--client/gui/menus/settings/toggle_setting.gd2
-rw-r--r--client/gui/menus/setup/setup.gd8
-rw-r--r--client/gui/menus/setup/setup.tscn2
-rw-r--r--client/gui/overlays/overlays.gd2
20 files changed, 51 insertions, 59 deletions
diff --git a/client/gui/components/blur_setup.gd b/client/gui/components/blur_setup.gd
index 567ac891..318f8e7e 100644
--- a/client/gui/components/blur_setup.gd
+++ b/client/gui/components/blur_setup.gd
@@ -17,7 +17,7 @@ extends Control
class_name BlurSetup
func _ready():
- update(Global.get_setting("graphics.ui_blur"))
+ update(Settings.read("graphics.ui_blur"))
Settings.hook_changed("graphics.ui_blur", false, update)
func update(state):
diff --git a/client/gui/components/message/item/item_message.gd b/client/gui/components/message/item/item_message.gd
index e643c291..4079e363 100644
--- a/client/gui/components/message/item/item_message.gd
+++ b/client/gui/components/message/item/item_message.gd
@@ -31,7 +31,7 @@ var timeout_initial := 0.
@onready var v_box_container: VBoxContainer = $VBoxContainer
func _ready() -> void:
- Global.configure_viewport_aa(sub_viewport, Global.get_setting("graphics.aa"))
+ Global.configure_viewport_aa(sub_viewport, Settings.read("graphics.aa"))
if enable_grayscale:
sub_viewport_container.material = PRINTED_MAT
diff --git a/client/gui/menus/entry.gd b/client/gui/menus/entry.gd
index 91bec795..d9e3dd29 100644
--- a/client/gui/menus/entry.gd
+++ b/client/gui/menus/entry.gd
@@ -23,7 +23,7 @@ func _ready():
var args = OS.get_cmdline_user_args()
if args.size() == 1:
await submenu("res://gui/menus/game.tscn", args[0])
- elif not Global.get_setting("gameplay.setup_completed"):
+ elif not Settings.read("gameplay.setup_completed"):
await submenu("res://gui/menus/setup/setup.tscn")
else:
await submenu("res://gui/menus/main/main.tscn")
diff --git a/client/gui/menus/game.gd b/client/gui/menus/game.gd
index 033d1dd9..0bf44484 100644
--- a/client/gui/menus/game.gd
+++ b/client/gui/menus/game.gd
@@ -42,7 +42,7 @@ func _menu_cover(state):
game.follow_camera.update_disable_input()
func _process(_delta):
- if Global.get_setting("graphics.debug_info"):
+ if Settings.read("graphics.debug_info"):
debug_label.show()
debug_label.text = "%d FPS\nDriver: %s" % [Engine.get_frames_per_second(), ProjectSettings.get_setting("rendering/rendering_device/driver")]
else: debug_label.hide()
diff --git a/client/gui/menus/main/play.gd b/client/gui/menus/main/play.gd
index d2e231e1..87b0b5bf 100644
--- a/client/gui/menus/main/play.gd
+++ b/client/gui/menus/main/play.gd
@@ -45,18 +45,18 @@ func _ready():
super()
if not Global.get_profile("registry_asked"):
var popup_data := MenuPopup.Data.new()
- popup_data.text = tr("c.menu.play.allow_query_registry").format([Global.get_setting("online.registry_url")])
+ popup_data.text = tr("c.menu.play.allow_query_registry").format([Settings.read("online.registry_url")])
var allow_button := Button.new()
allow_button.text = tr("c.menu.accept")
var deny_button := Button.new()
deny_button.text = tr("c.menu.deny")
- allow_button.pressed.connect(func(): Global.set_setting("online.use_registry", true))
- deny_button.pressed.connect(func(): Global.set_setting("online.use_registry", false))
+ allow_button.pressed.connect(func(): Settings.write("online.use_registry", true))
+ deny_button.pressed.connect(func(): Settings.write("online.use_registry", false))
popup_data.buttons = [allow_button, deny_button]
await submenu("res://gui/menus/popup.tscn", popup_data)
Global.set_profile("registry_asked", true)
- Global.save_settings()
Global.save_profile()
+ Settings.save()
ServerList.start()
@@ -141,7 +141,7 @@ func _on_editor_control_pressed():
Service.State.FAILED: Editor.start()
func _on_server_connect_pressed():
- connect_to("ws://%s:%d" % [ServerService.connect_address(), Global.get_setting("server.bind_port")])
+ connect_to("ws://%s:%d" % [ServerService.connect_address(), Settings.read("server.bind_port")])
func _on_editor_connect_pressed():
connect_to("ws://[::1]:27032/")
diff --git a/client/gui/menus/settings/dropdown_setting.gd b/client/gui/menus/settings/dropdown_setting.gd
index 514df666..69ae29b6 100644
--- a/client/gui/menus/settings/dropdown_setting.gd
+++ b/client/gui/menus/settings/dropdown_setting.gd
@@ -32,5 +32,5 @@ func create_row():
if is_instance_valid(row):
row.value_node.select(options.find(value))
)
- row.value_node.item_selected.connect(func(item): Global.set_setting(key, options[item]))
+ row.value_node.item_selected.connect(func(item): Settings.write(key, options[item]))
return row
diff --git a/client/gui/menus/settings/game_setting.gd b/client/gui/menus/settings/game_setting.gd
index 1c04ad3b..1dfee59e 100644
--- a/client/gui/menus/settings/game_setting.gd
+++ b/client/gui/menus/settings/game_setting.gd
@@ -31,16 +31,16 @@ func set_parent(parent: GameSetting):
func create_row():
var row = preload("res://gui/menus/settings/settings_row.tscn").instantiate()
row.description = tr(nskey)
- row.reset.connect(func(): Global.set_setting(key, default))
+ row.reset.connect(func(): Settings.write(key, default))
return row
-func check():
- if default != null:
- if not key in Global.settings:
- Global.set_setting_unchecked(key, default)
- if typeof(default) != typeof(Global.settings[key]):
- Global.set_setting_unchecked(key, default)
+func load(d: Dictionary):
+ if d.has(key) && typeof(d[key]) == typeof(default):
+ Settings.write_unchecked(key, d[key])
+ elif default != null:
+ Settings.write_unchecked(key, default)
-func changed_keys():
- if Global.get_setting(key) != default: return [key]
- else: return []
+func save(d: Dictionary):
+ var value = Settings.read(key)
+ if value == default: return
+ d[key] = value
diff --git a/client/gui/menus/settings/input/input_manager.gd b/client/gui/menus/settings/input/input_manager.gd
index e3158a03..7fe814ff 100644
--- a/client/gui/menus/settings/input/input_manager.gd
+++ b/client/gui/menus/settings/input/input_manager.gd
@@ -62,7 +62,7 @@ func change_input_map_action(action_name: String, events: Array, save: bool = tr
# Update input map dictionary
input_map = get_input_map()
# Save settings
- Global.set_setting("input_map", input_map.duplicate(true))
+ Settings.write("input_map", input_map.duplicate(true))
func apply_input_map(new_input_map: Dictionary):
# Load into input map dictionary
@@ -76,8 +76,8 @@ func apply_input_map(new_input_map: Dictionary):
change_input_map_action(k, input_map[k], false)
func reset_input_map():
- Global.set_setting("input_map", default_input_map.duplicate())
- apply_input_map(Global.get_setting("input_map"))
+ Settings.write("input_map", default_input_map.duplicate())
+ apply_input_map(Settings.read("input_map"))
func get_event_type(input_event: InputEvent) -> EventType:
if input_event is InputEventKey or input_event is InputEventMouseButton:
diff --git a/client/gui/menus/settings/input/input_setting.gd b/client/gui/menus/settings/input/input_setting.gd
index fa903771..5617b26a 100644
--- a/client/gui/menus/settings/input/input_setting.gd
+++ b/client/gui/menus/settings/input/input_setting.gd
@@ -30,10 +30,7 @@ func create_row():
if is_instance_valid(row):
row.value_node.value = value
)
- row.value_node.changed.connect(func(): Global.set_setting(key, row.value_node.value))
+ row.value_node.changed.connect(func(): Settings.write(key, row.value_node.value))
return row
-func changed_keys():
- return [key]
- # if Global.array_eq(Global.get_setting(key), default): return [key]
- # else: return []
+func save(_d: Dictionary): pass # TODO
diff --git a/client/gui/menus/settings/number_setting.gd b/client/gui/menus/settings/number_setting.gd
index 5fa5a115..f729913c 100644
--- a/client/gui/menus/settings/number_setting.gd
+++ b/client/gui/menus/settings/number_setting.gd
@@ -31,7 +31,7 @@ func create_row():
input.min_value = min_value
input.max_value = max_value
- input.value_changed.connect(func(value): Global.set_setting(key, value as int))
+ input.value_changed.connect(func(value): Settings.write(key, value as int))
Settings.hook_changed_init(key, true,
func(v):
if is_instance_valid(input):
@@ -39,3 +39,7 @@ func create_row():
)
row.value_node = input
return row
+
+func load(d: Dictionary):
+ if d.has(key): d[key] = int(d[key])
+ super(d)
diff --git a/client/gui/menus/settings/preset_row.gd b/client/gui/menus/settings/preset_row.gd
index f3c46a26..9e7c97a2 100644
--- a/client/gui/menus/settings/preset_row.gd
+++ b/client/gui/menus/settings/preset_row.gd
@@ -31,7 +31,7 @@ func set_parent(parent):
func apply(preset_name: String):
var preset = options[preset_name]
for i in preset.keys():
- Global.set_setting(prefix + "." + i, preset[i])
+ Settings.write(prefix + "." + i, preset[i])
func create_row():
var row = super()
@@ -43,4 +43,5 @@ func create_row():
row.value_node.add_child(button)
return row
-func changed_keys(): return []
+func load(_d: Dictionary): pass
+func save(_d: Dictionary): pass
diff --git a/client/gui/menus/settings/range_setting.gd b/client/gui/menus/settings/range_setting.gd
index b8d392a4..a487c6b4 100644
--- a/client/gui/menus/settings/range_setting.gd
+++ b/client/gui/menus/settings/range_setting.gd
@@ -40,5 +40,5 @@ func create_row():
if is_instance_valid(row):
row.value_node.value = value
)
- row.value_node.value_changed.connect(func(value): Global.set_setting(key, value))
+ row.value_node.value_changed.connect(func(value): Settings.write(key, value))
return row
diff --git a/client/gui/menus/settings/settings.gd b/client/gui/menus/settings/settings.gd
index 32da54cc..7523b9fb 100644
--- a/client/gui/menus/settings/settings.gd
+++ b/client/gui/menus/settings/settings.gd
@@ -20,7 +20,7 @@ extends Menu
func _ready():
super()
- var row = Global.settings_tree.create_row()
+ var row = Settings.tree.create_row()
container.add_child(row)
container.move_child(row, 1)
@@ -36,5 +36,5 @@ func _on_back_pressed():
exit()
func exit():
- Global.save_settings()
+ Settings.save()
super()
diff --git a/client/gui/menus/settings/settings_category.gd b/client/gui/menus/settings/settings_category.gd
index bf85abd9..3cc3704f 100644
--- a/client/gui/menus/settings/settings_category.gd
+++ b/client/gui/menus/settings/settings_category.gd
@@ -38,12 +38,8 @@ func create_row():
for r in settings: options.add_child(r.create_row())
return row
-func check():
- for c in settings:
- c.check()
+func load(d: Dictionary):
+ for c in settings: c.load(d)
-func changed_keys():
- var changed = []
- for c in settings:
- changed.append_array(c.changed_keys())
- return changed
+func save(d: Dictionary):
+ for c in settings: c.save(d)
diff --git a/client/gui/menus/settings/settings_root.gd b/client/gui/menus/settings/settings_root.gd
index a9a024d8..3f7fc027 100644
--- a/client/gui/menus/settings/settings_root.gd
+++ b/client/gui/menus/settings/settings_root.gd
@@ -29,12 +29,8 @@ func create_row():
for r in children: row.add_child(r.create_row())
return row
-func check():
- for c in children:
- c.check()
+func load(d: Dictionary):
+ for c in children: c.load(d)
-func changed_keys():
- var changed = []
- for c in children:
- changed.append_array(c.changed_keys())
- return changed
+func save(d: Dictionary):
+ for c in children: c.save(d)
diff --git a/client/gui/menus/settings/text_setting.gd b/client/gui/menus/settings/text_setting.gd
index 8e2b6bec..83e68539 100644
--- a/client/gui/menus/settings/text_setting.gd
+++ b/client/gui/menus/settings/text_setting.gd
@@ -26,7 +26,7 @@ func create_row():
var row = super()
var input := LineEdit.new()
input.placeholder_text = placeholder
- input.text_changed.connect(func(text): Global.set_setting(key, text))
+ input.text_changed.connect(func(text): Settings.write(key, text))
Settings.hook_changed_init(key, true,
func(text):
if is_instance_valid(input):
diff --git a/client/gui/menus/settings/toggle_setting.gd b/client/gui/menus/settings/toggle_setting.gd
index abcb7f4a..dcf7dbd7 100644
--- a/client/gui/menus/settings/toggle_setting.gd
+++ b/client/gui/menus/settings/toggle_setting.gd
@@ -22,7 +22,7 @@ func _init(new_id: String, new_default: bool):
func create_row():
var row = super()
row.value_node = CheckButton.new()
- row.value_node.pressed.connect(func(): Global.set_setting(key, row.value_node.button_pressed))
+ row.value_node.pressed.connect(func(): Settings.write(key, row.value_node.button_pressed))
Settings.hook_changed_init(key, true,
func(value):
if is_instance_valid(row):
diff --git a/client/gui/menus/setup/setup.gd b/client/gui/menus/setup/setup.gd
index 4e843dd4..e4103603 100644
--- a/client/gui/menus/setup/setup.gd
+++ b/client/gui/menus/setup/setup.gd
@@ -99,10 +99,10 @@ func _on_sign_pressed():
Global.set_hint(k, true)
Global.save_profile()
- Global.set_setting("gameplay.hints_started", skip_tutorial.button_pressed)
- Global.set_setting("gameplay.tutorial_disabled", skip_tutorial.button_pressed)
- Global.set_setting("gameplay.setup_completed", true)
- Global.save_settings()
+ Settings.write("gameplay.hints_started", skip_tutorial.button_pressed)
+ Settings.write("gameplay.tutorial_disabled", skip_tutorial.button_pressed)
+ Settings.write("gameplay.setup_completed", true)
+ Settings.save()
Global.get_viewport().msaa_2d = Viewport.MSAA_DISABLED
diff --git a/client/gui/menus/setup/setup.tscn b/client/gui/menus/setup/setup.tscn
index d0cce350..487f2200 100644
--- a/client/gui/menus/setup/setup.tscn
+++ b/client/gui/menus/setup/setup.tscn
@@ -70,8 +70,6 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_mo46n")
-support_anim = null
-auto_anim = null
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 2
diff --git a/client/gui/overlays/overlays.gd b/client/gui/overlays/overlays.gd
index 00778cdb..0483fef6 100644
--- a/client/gui/overlays/overlays.gd
+++ b/client/gui/overlays/overlays.gd
@@ -21,4 +21,4 @@ func _ready():
func _input(_event):
if Input.is_action_just_pressed("toggle_overlay"):
- Global.set_setting("ui.hide_overlays", not Global.get_setting("ui.hide_overlays"))
+ Settings.write("ui.hide_overlays", not Settings.read("ui.hide_overlays"))