diff options
Diffstat (limited to 'client/map/tiles/rolling_board.gd')
| -rw-r--r-- | client/map/tiles/rolling_board.gd | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/client/map/tiles/rolling_board.gd b/client/map/tiles/rolling_board.gd index ececee8b..f9477de8 100644 --- a/client/map/tiles/rolling_board.gd +++ b/client/map/tiles/rolling_board.gd @@ -16,7 +16,7 @@ class_name RollingBoard extends CounterBase -var board = load("res://map/tiles/rolling_board.tscn").instantiate() +var board = load("res://map/tiles/rolling_board.tscn") var rolling: AudioStreamPlayer3D = AudioStreamPlayer3D.new() var acting_players: Array[Player] @@ -28,7 +28,7 @@ func _init(ctx: TileFactory.TileCC): func progress(position_: float, speed: float, warn: bool, acting_players_: Array[Player]): super(position_, speed, warn, acting_players_) - var pin: Node3D = board.get_node("RollingPin") + var pin: Node3D = base.get_node("RollingBoard").get_node("RollingPin") if speed != 0.: if not rolling.playing: rolling.play() @@ -51,7 +51,7 @@ func finish(): acting_players = acting_players.filter(is_instance_valid) # Some players might have disconnected for p: Player in acting_players: p.character.rolling = false - board.get_node("RollingPin").visible = true + base.get_node("RollingBoard").get_node("RollingPin").visible = true rolling.stop() static func interact_target() -> Vector3: |