diff options
Diffstat (limited to 'client/map/tiles')
-rw-r--r-- | client/map/tiles/exterior_tree.gd | 2 | ||||
-rw-r--r-- | client/map/tiles/grass.gd | 2 | ||||
-rw-r--r-- | client/map/tiles/light_tile.gd | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/client/map/tiles/exterior_tree.gd b/client/map/tiles/exterior_tree.gd index edc08df3..9054cbaa 100644 --- a/client/map/tiles/exterior_tree.gd +++ b/client/map/tiles/exterior_tree.gd @@ -27,7 +27,7 @@ func _init(rename: String, _neighbors: Array): var trunk: Mesh = load("res://map/tiles/tree/trunk_%d.res" % tree) var leaves: Mesh = load("res://map/tiles/tree/leaves_%d_%s.res" % [ tree, - "lq" if Global.get_setting("lq_trees") else "hq" + "lq" if Global.get_setting("graphics.lq_trees") else "hq" ]) var trunk_instance: MeshInstance3D = MeshInstance3D.new() trunk_instance.mesh = trunk diff --git a/client/map/tiles/grass.gd b/client/map/tiles/grass.gd index b33642a3..4bd3587c 100644 --- a/client/map/tiles/grass.gd +++ b/client/map/tiles/grass.gd @@ -25,7 +25,7 @@ func _init(rename: String, _neighbors: Array): var random = RandomNumberGenerator.new() random.seed = rename.hash() - for _i in Global.get_setting("grass_amount"): + for _i in Global.get_setting("graphics.grass_amount"): var g: Node3D = GRASS_SIDE.instantiate() base_mesh.add_child(g) g.position = Vector3(random.randf_range(-.5, .5), 0, random.randf_range(-.5, .5)) diff --git a/client/map/tiles/light_tile.gd b/client/map/tiles/light_tile.gd index fac3ee39..947c8c8b 100644 --- a/client/map/tiles/light_tile.gd +++ b/client/map/tiles/light_tile.gd @@ -26,4 +26,4 @@ func _ready(): func update_shadows(): for l in lights: - l.shadow_enabled = Global.get_setting("shadows") + l.shadow_enabled = Global.get_setting("graphics.shadows") |