diff options
Diffstat (limited to 'client/menu/menu_manager.gd')
-rw-r--r-- | client/menu/menu_manager.gd | 17 |
1 files changed, 3 insertions, 14 deletions
diff --git a/client/menu/menu_manager.gd b/client/menu/menu_manager.gd index a695cbdc..bba074f6 100644 --- a/client/menu/menu_manager.gd +++ b/client/menu/menu_manager.gd @@ -24,17 +24,15 @@ class_name MenuManager } @onready var transition: SceneTransition = $SceneTransition -@onready var hover_sound = $Hover -@onready var click_sound = $Click - var menu_stack = ["main"] func _ready(): if not Global.settings["setup_complete"]["value"]: return transition.instant_to("res://menu/setup_menu.tscn") + get_viewport().gui_focus_changed.connect(Sound.play_hover_maybe) Global.focus_first_button(menus[menu_stack.back()]) for m in menus.values(): - connect_button_sounds(m) + Global.connect_button_sounds(m) if Global.fade_next: Global.fade_next = false @@ -42,7 +40,7 @@ func _ready(): func _input(_event): if Input.is_action_just_pressed("ui_cancel") && menu_stack.size() > 1: - play_click() + Sound.play_click() go_back() func goto(menu_name: String): @@ -68,12 +66,3 @@ func show_menu(menu_name: String): else: menus[k].hide() await transition.fade_in() - -func connect_button_sounds(node: Node): - if node is Button: - node.pressed.connect(play_click) - for c in node.get_children(): - connect_button_sounds(c) - -func play_click(): - click_sound.play() |