diff options
Diffstat (limited to 'client/menu/settings/dropdown_setting.gd')
-rw-r--r-- | client/menu/settings/dropdown_setting.gd | 25 |
1 files changed, 8 insertions, 17 deletions
diff --git a/client/menu/settings/dropdown_setting.gd b/client/menu/settings/dropdown_setting.gd index e57fc40f..3d6b7c80 100644 --- a/client/menu/settings/dropdown_setting.gd +++ b/client/menu/settings/dropdown_setting.gd @@ -18,23 +18,14 @@ extends GameSetting var options: Array -func _init(new_description: String, new_preset: int, new_options: Array): - assert(new_preset < new_options.size()) - super(new_description, new_preset) +func _init(new_id: String, new_default, new_options: Array): + super(new_id, new_default) options = new_options -func _update_row(): - super() +func create_row(): + var row = super() row.value_node = OptionButton.new() - for i in options: - row.value_node.add_item(i) - row.value_node.select(_value) - -func fetch_setting(): - if row != null: - _value = row.value_node.selected - -func set_value(v): - super(v) - if row != null: - row.value_node.selected = _value + for i in options: row.value_node.add_item(tr(nskey + "." + i)) + Settings.hook_changed_init(key, true, func (value): row.value_node.select(options.find(value))) + row.value_node.item_selected.connect(func(item): Global.set_setting(key, options[item])) + return row |