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-rw-r--r--client/menu/ingame.gd7
-rw-r--r--client/menu/ingame.tscn6
2 files changed, 13 insertions, 0 deletions
diff --git a/client/menu/ingame.gd b/client/menu/ingame.gd
index f8d4d144..e6ec7c54 100644
--- a/client/menu/ingame.gd
+++ b/client/menu/ingame.gd
@@ -2,10 +2,13 @@ extends Menu
@onready var anim = $AnimationPlayer
@onready var options = $Side/Margin/Options
+@onready var game: Game = $"../Game"
+@onready var lobby_button: Button = $Side/Margin/Options/Lobby
var opened
func _ready():
opened = Time.get_ticks_msec()
+ lobby_button.disabled = game.in_lobby
super()
func anim_setup(): pass
@@ -32,3 +35,7 @@ func _on_reconnect_pressed():
func _on_quit_pressed():
quit()
+
+func _on_lobby_pressed():
+ game.mp.send_chat("/end")
+ exit()
diff --git a/client/menu/ingame.tscn b/client/menu/ingame.tscn
index f704f348..0ed86884 100644
--- a/client/menu/ingame.tscn
+++ b/client/menu/ingame.tscn
@@ -102,6 +102,11 @@ layout_mode = 2
text = "Resume"
alignment = 0
+[node name="Lobby" type="Button" parent="Side/Margin/Options"]
+layout_mode = 2
+text = "Cancel game"
+alignment = 0
+
[node name="Reconnect" type="Button" parent="Side/Margin/Options"]
layout_mode = 2
text = "Reconnect"
@@ -123,6 +128,7 @@ text = "Quit game"
alignment = 0
[connection signal="pressed" from="Side/Margin/Options/Resume" to="." method="_on_resume_pressed"]
+[connection signal="pressed" from="Side/Margin/Options/Lobby" to="." method="_on_lobby_pressed"]
[connection signal="pressed" from="Side/Margin/Options/Reconnect" to="." method="_on_reconnect_pressed"]
[connection signal="pressed" from="Side/Margin/Options/Settings" to="." method="_on_settings_pressed"]
[connection signal="pressed" from="Side/Margin/Options/MainMenu" to="." method="_on_main_menu_pressed"]