diff options
Diffstat (limited to 'client/player')
-rw-r--r-- | client/player/controllable_player.gd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/client/player/controllable_player.gd b/client/player/controllable_player.gd index 367d4bfe..93ae9290 100644 --- a/client/player/controllable_player.gd +++ b/client/player/controllable_player.gd @@ -262,6 +262,7 @@ func update_interact_target_dirsnap(): # Calculate player positions. Tiles with players on them are valid interact targets. var player_positions: Dictionary = {} # Dictionary[id: int, pos: Vector3] for p: Player in game.players.values(): + if not p.is_chef: continue player_positions[p.id] = Vector3(p.position_anim.x, 0, p.position_anim.y) # Test all tiles in a 3x3 square around the player for interactible tiles. |