diff options
Diffstat (limited to 'client/scripts')
-rw-r--r-- | client/scripts/game.gd | 3 | ||||
-rw-r--r-- | client/scripts/multiplayer.gd | 4 |
2 files changed, 4 insertions, 3 deletions
diff --git a/client/scripts/game.gd b/client/scripts/game.gd index 86277b3f..44875056 100644 --- a/client/scripts/game.gd +++ b/client/scripts/game.gd @@ -33,7 +33,8 @@ func _ready(): Multiplayer.connect("remove_player", func(id: int): var player: Player = players.get(id) if player != null: - player.hand.queue_free() + if player.hand != null: + player.hand.queue_free() players.erase(id) player.queue_free() ) diff --git a/client/scripts/multiplayer.gd b/client/scripts/multiplayer.gd index 7032b216..18141efa 100644 --- a/client/scripts/multiplayer.gd +++ b/client/scripts/multiplayer.gd @@ -100,8 +100,8 @@ func handle_packet(bytes: PackedByteArray): emit_signal("set_finished", tile, warn) "set_tile_item": var tile = pos_to_vec2i(decoded["tile"]) - if decoded.has("item"): - emit_signal("set_tile_item", tile, decoded["tile"]) + if decoded.has("item") && decoded["item"] != null: + emit_signal("set_tile_item", tile, decoded["item"]) else: emit_signal("remove_tile_name", tile) "update_map": |