diff options
Diffstat (limited to 'client')
-rw-r--r-- | client/menu/menu_background.gdshader | 13 | ||||
-rw-r--r-- | client/menu/menu_background.tscn | 46 |
2 files changed, 34 insertions, 25 deletions
diff --git a/client/menu/menu_background.gdshader b/client/menu/menu_background.gdshader index c88f7b8a..d1dc3f0f 100644 --- a/client/menu/menu_background.gdshader +++ b/client/menu/menu_background.gdshader @@ -1,17 +1,18 @@ -shader_type sky; +shader_type spatial; uniform sampler2D noise : source_color; uniform vec3 ccloud : source_color; uniform vec3 csky : source_color; -void sky() { - vec2 uv = SCREEN_UV * 0.2; - uv += TIME * vec2(0.002,0.004); +void fragment() { + vec2 uv = UV * 0.9; + uv += TIME * vec2(0.001,0.002); float f = texture(noise, uv).x; f = 1. - f; - f = pow(f, 3.); + f = pow(f, 1.5); f = floor(f*5.)/5.; + f = pow(f, 2.); - COLOR = mix(csky, ccloud, f); + ALBEDO = mix(csky, ccloud, f); } diff --git a/client/menu/menu_background.tscn b/client/menu/menu_background.tscn index 84bbf3f7..5046ac99 100644 --- a/client/menu/menu_background.tscn +++ b/client/menu/menu_background.tscn @@ -1,35 +1,38 @@ -[gd_scene load_steps=9 format=3 uid="uid://l4vm07dtda4j"] +[gd_scene load_steps=10 format=3 uid="uid://l4vm07dtda4j"] [ext_resource type="Script" path="res://menu/menu_background.gd" id="1_ijsg0"] [ext_resource type="PackedScene" uid="uid://cs8gxa22c6joh" path="res://map/map.tscn" id="2_eg8f5"] [ext_resource type="Shader" path="res://menu/menu_background.gdshader" id="3_5mp8y"] -[sub_resource type="FastNoiseLite" id="FastNoiseLite_ulnai"] +[sub_resource type="Sky" id="Sky_utrtx"] + +[sub_resource type="Environment" id="Environment_slkjl"] +background_mode = 1 +background_color = Color(0.258131, 0.300518, 0.691406, 1) +sky = SubResource("Sky_utrtx") + +[sub_resource type="QuadMesh" id="QuadMesh_fvp2p"] +size = Vector2(100, 100) + +[sub_resource type="FastNoiseLite" id="FastNoiseLite_e3eby"] noise_type = 2 -frequency = 0.0113 -fractal_octaves = 4 -fractal_lacunarity = 3.04 -fractal_gain = 0.475 +frequency = 0.008 +fractal_octaves = 7 +fractal_gain = 0.72 -[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_ffl2j"] +[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_s4fnp"] width = 1024 height = 1024 generate_mipmaps = false seamless = true -noise = SubResource("FastNoiseLite_ulnai") +noise = SubResource("FastNoiseLite_e3eby") -[sub_resource type="ShaderMaterial" id="ShaderMaterial_os077"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_gd87g"] +render_priority = 0 shader = ExtResource("3_5mp8y") -shader_parameter/ccloud = Color(0.921875, 0.921875, 0.921875, 1) -shader_parameter/csky = Color(0.320652, 0.346096, 0.734375, 1) -shader_parameter/noise = SubResource("NoiseTexture2D_ffl2j") - -[sub_resource type="Sky" id="Sky_utrtx"] -sky_material = SubResource("ShaderMaterial_os077") - -[sub_resource type="Environment" id="Environment_slkjl"] -background_mode = 2 -sky = SubResource("Sky_utrtx") +shader_parameter/ccloud = Color(0.835938, 0.835938, 0.835938, 1) +shader_parameter/csky = Color(0.30549, 0.313799, 0.664062, 1) +shader_parameter/noise = SubResource("NoiseTexture2D_s4fnp") [node name="MenuBackground" type="Node3D"] script = ExtResource("1_ijsg0") @@ -46,3 +49,8 @@ transform = Transform3D(0.5, -0.866025, 2.37987e-16, -3.78552e-08, -2.18557e-08, [node name="env" type="WorldEnvironment" parent="."] environment = SubResource("Environment_slkjl") + +[node name="the-sky-tm" type="MeshInstance3D" parent="."] +transform = Transform3D(0.614606, 0.499662, -0.610408, -0.00282255, 0.775198, 0.631712, 0.78883, -0.386531, 0.477851, 6, -13, -11) +mesh = SubResource("QuadMesh_fvp2p") +surface_material_override/0 = SubResource("ShaderMaterial_gd87g") |