diff options
Diffstat (limited to 'client')
| -rw-r--r-- | client/gui/menus/game.gd | 1 | ||||
| -rw-r--r-- | client/gui/menus/ingame.gd | 2 |
2 files changed, 1 insertions, 2 deletions
diff --git a/client/gui/menus/game.gd b/client/gui/menus/game.gd index 676d7780..c742796c 100644 --- a/client/gui/menus/game.gd +++ b/client/gui/menus/game.gd @@ -61,6 +61,7 @@ func get_shot_path(template: String) -> String: func _menu_cover(state): super(state) + game.mp.send_idle(state) game.follow_camera.disable_input_menu = state game.follow_camera.update_disable_input() update_mouse_capture() diff --git a/client/gui/menus/ingame.gd b/client/gui/menus/ingame.gd index 133b6d8f..f40bb119 100644 --- a/client/gui/menus/ingame.gd +++ b/client/gui/menus/ingame.gd @@ -39,10 +39,8 @@ func anim_setup(): pass func _menu_open(): anim.play("activate") await anim.animation_finished - game.mp.send_idle(true) func _menu_exit(): - game.mp.send_idle(false) anim.play_backwards("activate") await anim.animation_finished |