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-rw-r--r--pixel-client/src/menu/background.rs97
1 files changed, 0 insertions, 97 deletions
diff --git a/pixel-client/src/menu/background.rs b/pixel-client/src/menu/background.rs
deleted file mode 100644
index 190858a6..00000000
--- a/pixel-client/src/menu/background.rs
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- Hurry Curry! - a game about cooking
- Copyright (C) 2025 Hurry Curry! Contributors
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License as published by
- the Free Software Foundation, version 3 of the License only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
-
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-*/
-use crate::{
- render::{sprite::SpriteDraw, AtlasLayout, Renderer},
- tilemap::Tilemap,
-};
-use hurrycurry_protocol::{
- glam::{IVec2, Vec2},
- TileIndex,
-};
-use rand::{random, rng, seq::IndexedRandom};
-
-pub struct MenuBackground {
- background: Vec2,
- map: Tilemap,
-}
-
-impl MenuBackground {
- pub fn new(layout: &AtlasLayout) -> Self {
- let mut map = Tilemap::default();
- map.init(
- &[
- "floor",
- "tomato-crate",
- "steak-crate",
- "table",
- "chair",
- "counter",
- "sink",
- "stove",
- ]
- .map(String::from),
- layout,
- );
- static BUCKETS: &[&[usize]] = &[&[], &[0, 0, 0, 0, 1, 2], &[3, 4, 5], &[6, 7]];
-
- for x in -10..11 {
- for y in -10..11 {
- let p = Vec2::new(x as f32, y as f32);
- let w = (-p.length() * 0.15).exp();
- let k = ((random::<f32>() * w) * BUCKETS.len() as f32) as usize;
- if let Some(ti) = BUCKETS[k.min(BUCKETS.len())].choose(&mut rng()) {
- map.set(IVec2::new(x, y), Some(TileIndex(*ti)), [None; 4])
- }
- }
- }
- Self {
- map,
- background: Vec2::ZERO,
- }
- }
-
- pub fn tick(&mut self, dt: f32) {
- self.background += Vec2::new(2., 3.) * dt;
- self.background %= 256.;
- }
- pub fn draw(&self, ctx: &mut Renderer) {
- ctx.set_world_view(
- ctx.size / ctx.get_world_scale() * Vec2::new(0.8, 0.2),
- ctx.size.max_element() / 32. / 15.,
- );
-
- for x in -1..=2 {
- for y in -1..=2 {
- ctx.draw_ui(SpriteDraw::underlay(
- ctx.misc_textures.clouds,
- Vec2::new(x as f32, y as f32) * 256. + self.background,
- Vec2::ONE * 256.,
- None,
- ));
- }
- }
- ctx.draw_ui(SpriteDraw::underlay(
- ctx.misc_textures.solid,
- Vec2::ZERO,
- ctx.ui_size,
- Some([0, 0, 0, 50]),
- ));
-
- self.map.draw(ctx);
- }
-}