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-rw-r--r--pixel-client/src/render/sprite.rs123
1 files changed, 0 insertions, 123 deletions
diff --git a/pixel-client/src/render/sprite.rs b/pixel-client/src/render/sprite.rs
deleted file mode 100644
index ae06165a..00000000
--- a/pixel-client/src/render/sprite.rs
+++ /dev/null
@@ -1,123 +0,0 @@
-/*
- Hurry Curry! - a game about cooking
- Copyright (C) 2025 Hurry Curry! Contributors
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License as published by
- the Free Software Foundation, version 3 of the License only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
-
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-*/
-use hurrycurry_protocol::glam::Vec2;
-use sdl2::rect::{FRect, Rect};
-
-pub struct Sprite {
- z_offset: f32,
- src: Rect,
- relative_dst: FRect,
-}
-
-impl Sprite {
- pub fn new(src: Rect, anchor: Vec2, elevation: f32) -> Self {
- let relative_dst = FRect::new(
- anchor.x - (src.w as f32) / 32. / 2.,
- anchor.y - (src.h as f32) / 24.,
- (src.w as f32) / 32.,
- (src.h as f32) / 24.,
- );
- Self {
- z_offset: elevation,
- src,
- relative_dst,
- }
- }
- pub fn new_tile(src: Rect) -> Self {
- Self::new(src, Vec2::new(0.5, 1.0), 0.5)
- }
- pub fn at(&self, pos: Vec2) -> SpriteDraw {
- SpriteDraw {
- z_order: ((self.z_offset + pos.y) * 24.) as i32,
- src: self.src,
- dst: FRect::new(
- self.relative_dst.x + pos.x,
- self.relative_dst.y + pos.y,
- self.relative_dst.w,
- self.relative_dst.h,
- ),
- tint: [0xff; 4],
- }
- }
-}
-
-#[derive(Debug, Clone, Copy)]
-pub struct SpriteDraw {
- pub tint: [u8; 4],
- pub z_order: i32,
- pub src: Rect,
- pub dst: FRect,
-}
-
-impl SpriteDraw {
- pub fn screen(src: Rect, z_order: i32, pos: Vec2, size: Vec2, tint: Option<[u8; 4]>) -> Self {
- Self {
- dst: FRect::new(pos.x, pos.y, size.x, size.y),
- src,
- tint: tint.unwrap_or([0xff; 4]),
- z_order,
- }
- }
- pub fn overlay(src: Rect, pos: Vec2, size: Vec2, tint: Option<[u8; 4]>) -> Self {
- SpriteDraw::screen(src, i32::MAX, pos, size, tint)
- }
- pub fn underlay(src: Rect, pos: Vec2, size: Vec2, tint: Option<[u8; 4]>) -> Self {
- SpriteDraw::screen(src, i32::MIN, pos, size, tint)
- }
- pub fn alpha(mut self, alpha: f32) -> Self {
- self.tint[3] = (alpha.clamp(0., 1.) * 255.) as u8;
- self
- }
- pub fn tint(mut self, r: u8, g: u8, b: u8) -> Self {
- self.tint[0] = r;
- self.tint[1] = g;
- self.tint[2] = b;
- self
- }
- pub fn elevate(mut self, offset: f32) -> SpriteDraw {
- self.z_order += (offset * 24.) as i32;
- self.dst.set_y(self.dst.y() - offset);
- self
- }
- pub fn scale(mut self, factor: f32) -> SpriteDraw {
- self.dst
- .set_x(self.dst.x() + self.dst.width() * 0.5 * (1. - factor));
- self.dst
- .set_y(self.dst.y() + self.dst.height() * 0.5 * (1. - factor));
- self.dst.set_width(self.dst.width() * factor);
- self.dst.set_height(self.dst.height() * factor);
- self
- }
-}
-
-impl Ord for SpriteDraw {
- fn cmp(&self, other: &Self) -> std::cmp::Ordering {
- self.z_order.cmp(&other.z_order)
- }
-}
-impl PartialOrd for SpriteDraw {
- fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
- Some(self.cmp(other))
- }
-}
-impl Eq for SpriteDraw {}
-impl PartialEq for SpriteDraw {
- fn eq(&self, other: &Self) -> bool {
- self.z_order == other.z_order && self.src == other.src && self.dst == other.dst
- }
-}