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-rw-r--r--server/bot/src/pathfinding.rs22
1 files changed, 6 insertions, 16 deletions
diff --git a/server/bot/src/pathfinding.rs b/server/bot/src/pathfinding.rs
index 5c5551dd..936f99dd 100644
--- a/server/bot/src/pathfinding.rs
+++ b/server/bot/src/pathfinding.rs
@@ -16,12 +16,9 @@
*/
use hurrycurry_game_core::Game;
+use hurrycurry_protocol::glam::{IVec2, Vec2};
#[cfg(feature = "debug_events")]
-use hurrycurry_protocol::{DebugEvent, PlayerID};
-use hurrycurry_protocol::{
- DebugEventDisplay,
- glam::{IVec2, Vec2},
-};
+use hurrycurry_protocol::{DebugEvent, DebugEventDisplay, PlayerID};
use log::{debug, trace};
use std::{
cmp::Ordering,
@@ -56,8 +53,8 @@ impl Path {
pub fn is_done(&self) -> bool {
self.segments.is_empty()
}
- pub fn is_stuck(&self) -> bool {
- self.seg_time > 3.
+ pub fn is_stuck(&self, thres: f32) -> bool {
+ self.seg_time > thres
}
pub fn remaining_segments(&self) -> usize {
self.segments.len()
@@ -65,17 +62,10 @@ impl Path {
#[cfg(feature = "debug_events")]
pub fn debug(&self, id: PlayerID) -> DebugEvent {
- use std::f32::consts::TAU;
-
- use hurrycurry_protocol::glam::Vec3;
- let a = id.0 as f32;
+ use crate::debug_player_color;
DebugEvent {
key: format!("path-{id}"),
- color: Vec3::new(
- (a + TAU / 3. * 0.).sin(),
- (a + TAU / 3. * 1.).sin(),
- (a + TAU / 3. * 2.).sin(),
- ),
+ color: debug_player_color(id),
display: DebugEventDisplay::Path {
points: self.segments.clone(),
},