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-rw-r--r--server/bot/src/algos/customer.rs25
-rw-r--r--server/bot/src/algos/simple.rs33
2 files changed, 26 insertions, 32 deletions
diff --git a/server/bot/src/algos/customer.rs b/server/bot/src/algos/customer.rs
index ebc6e64a..0ed1ba9a 100644
--- a/server/bot/src/algos/customer.rs
+++ b/server/bot/src/algos/customer.rs
@@ -22,7 +22,7 @@ use crate::{
};
use hurrycurry_game_core::Game;
use hurrycurry_protocol::{
- DemandIndex, Hand, ItemLocation, Message, PacketS, PlayerClass, PlayerID, Score,
+ DemandIndex, Hand, ItemLocation, Message, PacketS, PlayerClass, PlayerID, Score, TileIndex,
glam::{IVec2, Vec2},
};
use log::debug;
@@ -101,12 +101,14 @@ impl CustomerState {
match self {
CustomerState::New => {
if !game.data.demands.is_empty() {
+ let chair_ti = game.data.get_tile_by_name("chair").unwrap_or(TileIndex(0)); // TODO
let chairs = game
- .tiles
- .iter()
- .filter(|(_, t)| game.data.tile_name(t.kind) == "chair")
- .map(|(p, _)| *p)
- .collect::<Vec<_>>();
+ .tile_index
+ .get(&chair_ti)
+ .into_iter()
+ .flatten()
+ .copied()
+ .collect::<Vec<_>>(); //? maybe opt alloc
if let Some(&chair) = chairs.get(random::<usize>(..) % chairs.len().max(1))
&& let Some(path) = find_path(game, pos.as_ivec2(), chair)
{
@@ -135,12 +137,11 @@ impl CustomerState {
let timeout = 90. + random_float() * 60.;
let mut facing = Vec2::ZERO;
for off in [IVec2::NEG_X, IVec2::NEG_Y, IVec2::X, IVec2::Y] {
- if game.tiles.get(&(off + *chair)).is_some_and(|t| {
- game.data
- .tile_placeable_items
- .get(&t.kind)
- .is_none_or(|p| p.contains(&requested_item))
- }) {
+ if game
+ .tiles
+ .get(&(off + *chair))
+ .is_some_and(|t| game.data.can_place_item(&t.parts, requested_item))
+ {
facing = off.as_vec2();
}
}
diff --git a/server/bot/src/algos/simple.rs b/server/bot/src/algos/simple.rs
index ba617707..5d19ed58 100644
--- a/server/bot/src/algos/simple.rs
+++ b/server/bot/src/algos/simple.rs
@@ -99,13 +99,10 @@ impl<S> Context<'_, S> {
[IVec2::X, IVec2::Y, -IVec2::X, -IVec2::Y]
.into_iter()
.find(|off| {
- self.game.tiles.get(&(pos + *off)).is_some_and(|t| {
- self.game
- .data
- .tile_placeable_items
- .get(&t.kind)
- .is_none_or(|placable| placable.contains(item))
- })
+ self.game
+ .tiles
+ .get(&(pos + *off))
+ .is_some_and(|t| self.game.data.can_place_item(&t.parts, *item))
})
.map(|off| pos + off)
.map(|pos| (*item, pos, timeout.remaining))
@@ -134,7 +131,7 @@ impl<S> Context<'_, S> {
self.game
.tiles
.iter()
- .find(|(_, t)| t.kind == tile)
+ .find(|(_, t)| t.parts.contains(&tile)) // TODO opt use tile index
.map(|(p, _)| *p)
}
pub fn find_occupied_table_or_floor(&self) -> Option<IVec2> {
@@ -143,10 +140,9 @@ impl<S> Context<'_, S> {
.iter()
.find(|(_, t)| {
t.item.is_some()
- && matches!(
- self.game.data.tile_names[t.kind.0].as_str(),
- "table" | "floor"
- )
+ && t.parts.iter().any(|p| {
+ matches!(self.game.data.tile_names[p.0].as_str(), "table" | "floor")
+ })
})
.map(|(p, _)| *p)
}
@@ -155,9 +151,10 @@ impl<S> Context<'_, S> {
.tiles
.iter()
.find(|(_, t)| {
- !self.game.data.tile_placeable_items.contains_key(&t.kind)
- && t.item.is_none()
- && self.game.data.tile_names[t.kind.0] == name
+ t.item.is_none()
+ && t.parts
+ .iter()
+ .any(|i| self.game.data.tile_names[i.0] == name) // TODO use index
})
.map(|(p, _)| *p)
}
@@ -178,11 +175,7 @@ impl<S: State> Context<'_, S> {
}
}
warn!("all counters filled up");
- self.game
- .tiles
- .iter()
- .find(|(_, t)| !self.game.data.tile_placeable_items.contains_key(&t.kind)) // TODO filter by placable item
- .map(|(p, _)| *p)
+ None
}
pub fn clear_tile(&mut self, pos: IVec2) -> LogicRes {
debug!("clear tile {pos}");