diff options
Diffstat (limited to 'server/src/data.rs')
-rw-r--r-- | server/src/data.rs | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/server/src/data.rs b/server/src/data.rs index 3526d786..e467fefa 100644 --- a/server/src/data.rs +++ b/server/src/data.rs @@ -31,22 +31,34 @@ pub struct InitialMap { tiles: HashMap<String, String>, } +#[derive(Debug, Clone, Serialize, Deserialize)] +pub struct DemandDecl { + from: String, + to: String, +} + +#[derive(Debug, Clone, Serialize, Deserialize)] +pub struct Demand { + pub from: usize, + pub to: usize, +} + #[derive(Debug, Clone, Serialize, Deserialize, Default)] pub struct Gamedata { pub recipes: Vec<Recipe>, + pub demands: Vec<Demand>, pub item_names: Vec<String>, pub tile_names: Vec<String>, #[serde(skip)] pub initial_map: HashMap<IVec2, TileIndex>, pub chef_spawn: Vec2, pub customer_spawn: Vec2, - pub demands: Vec<usize>, } pub fn build_gamedata( recipes_in: Vec<RecipeDecl>, map_in: InitialMap, - demands_in: Vec<String>, + demands_in: Vec<DemandDecl>, ) -> Gamedata { let item_names = RwLock::new(Vec::new()); let tile_names = RwLock::new(Vec::new()); @@ -85,7 +97,10 @@ pub fn build_gamedata( } for d in demands_in { - demands.push(register(&item_names, d)) + demands.push(Demand { + from: register(&item_names, d.from), + to: register(&item_names, d.to), + }) } let mut chef_spawn = Vec2::new(0., 0.); |