aboutsummaryrefslogtreecommitdiff
path: root/server/src/data.rs
diff options
context:
space:
mode:
Diffstat (limited to 'server/src/data.rs')
-rw-r--r--server/src/data.rs21
1 files changed, 9 insertions, 12 deletions
diff --git a/server/src/data.rs b/server/src/data.rs
index 6b0442ce..763a67bc 100644
--- a/server/src/data.rs
+++ b/server/src/data.rs
@@ -122,42 +122,39 @@ impl DataIndex {
}
pub fn generate(&self, spec: String) -> anyhow::Result<Gamedata> {
- let [demands, map, recipes] = spec
- .split("-")
- .collect::<Vec<_>>()
- .try_into()
- .map_err(|_| anyhow!("data specification malformed"))?;
+ let (map, rest) = spec.split_once("-").unwrap_or((spec.as_str(), "default"));
+ let (demands, recipes) = rest.split_once("-").unwrap_or((rest, "default"));
- if !self.demands.contains(demands) {
- bail!("unknown demands: {demands:?}");
- }
if !self.maps.contains(map) {
bail!("unknown map: {map:?}");
}
+ if !self.demands.contains(demands) {
+ bail!("unknown demands: {demands:?}");
+ }
if !self.recipes.contains(recipes) {
bail!("unknown recipes: {recipes:?}");
}
- let demands_path = data_dir().join(format!("demands/{demands}.yaml"));
let map_path = data_dir().join(format!("maps/{map}.yaml"));
+ let demands_path = data_dir().join(format!("demands/{demands}.yaml"));
let recipes_path = data_dir().join(format!("recipes/{recipes}.yaml"));
+ let map_in = serde_yaml::from_reader(File::open(map_path).context("opening map failed")?)?;
let demands_in =
serde_yaml::from_reader(File::open(demands_path).context("opening demands failed")?)?;
- let map_in = serde_yaml::from_reader(File::open(map_path).context("opening map failed")?)?;
let recipes_in = serde_yaml::from_reader(
File::open(recipes_path).context("opening recipes failed. are they generated yet?")?,
)?;
- Ok(Gamedata::build(recipes_in, map_in, demands_in)?)
+ Ok(Gamedata::build(map_in, demands_in, recipes_in)?)
}
}
impl Gamedata {
pub fn build(
- recipes_in: Vec<RecipeDecl>,
map_in: InitialMap,
demands_in: Vec<DemandDecl>,
+ recipes_in: Vec<RecipeDecl>,
) -> Result<Self> {
let item_names = RwLock::new(Vec::new());
let tile_names = RwLock::new(Vec::new());