diff options
Diffstat (limited to 'test-client/main.ts')
-rw-r--r-- | test-client/main.ts | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/test-client/main.ts b/test-client/main.ts index a3d5d2f2..eeb9d9c0 100644 --- a/test-client/main.ts +++ b/test-client/main.ts @@ -1,7 +1,7 @@ /// <reference lib="dom" /> import { Gamedata, ItemIndex, Message, PacketC, PacketS, PlayerID, TileIndex } from "./protocol.ts"; -import { V2, add_v2, length, lerp_exp_v2_mut, normalize, aabb_circle_distance, sub_v2 } from "./util.ts"; +import { V2, add_v2, length, lerp_exp_v2_mut, normalize, aabb_circle_distance, sub_v2, lerp_exp } from "./util.ts"; import { draw_ingame, draw_wait } from "./visual.ts"; export const PLAYER_SIZE = 0.4; @@ -67,12 +67,13 @@ export const players = new Map<PlayerID, PlayerData>() export const tiles = new Map<string, TileData>() export const items_removed = new Set<ItemData>() -export let data: Gamedata = { item_names: [], tile_names: [], spawn: [0, 0] } +export let data: Gamedata = { item_names: [], tile_names: [], spawn: [0, 0], tile_collide: [], tile_interact: [] } let my_id: PlayerID = -1 export const camera: V2 = { x: 0, y: 0 } export const interact_target_anim: V2 = { x: 0, y: 0 } +export let interact_possible_anim: number = 0 let interacting: V2 | undefined; function send(p: PacketS) { ws.send(JSON.stringify(p)) } @@ -227,8 +228,12 @@ function frame_update(dt: number) { } remove.forEach(i => items_removed.delete(i)) - lerp_exp_v2_mut(interact_target_anim, get_interact_target() ?? { x: 0, y: 0 }, dt * 15.) lerp_exp_v2_mut(camera, p, dt * 10.) + + const it = get_interact_target() ?? { x: 0, y: 0 }; + const possible = data.tile_interact[tiles.get([it.x, it.y].toString())?.kind ?? 0] ?? false + lerp_exp_v2_mut(interact_target_anim, it, dt * 15.) + interact_possible_anim = lerp_exp(interact_possible_anim, +possible, dt * 18.) } function resize() { |