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hurrycurry
master
stable-rust
tile-stacks
weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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Author
8 days
Add map-selector model
tpart
8 days
Add button-base and both button model variants
tpart
13 days
Fix incorrect deep fryer basket target; Add tile rotation system
tpart
2026-03-05
Fix crash when starting two-handed map with two players
tpart
2026-03-05
new movement math varies less with tick rate
metamuffin
2026-03-05
Hide server motd on screen if it is null
tpart
2026-03-01
Implement server name and motd; Update to new data protocol
tpart
2026-03-01
Fix: Remove items from cutting boards, rolling boards, etc. in main menu back...
tpart
2026-03-01
Add weighted tools function in main menu background; Fix #561
tpart
2026-03-01
Bump protocol version
tpart
2026-02-28
Upgrade all project files to 4.6
tpart
2026-02-28
rename mac export template
metamuffin
2026-02-28
Add special case system for combinating tiles
tpart
2026-02-28
Fix: No seperate server message and server hint
tpart
2026-02-28
Rewrite old item system to work with tile stacks
tpart
2026-02-26
Tweak Mac export template
tpart
2026-02-26
Fix kitchen background not working
tpart
2026-02-26
Implement tile stacks in client; Upgrade to Godot 4.6
tpart
2026-02-21
Add macbook-girl in translation credits
tpart
2026-01-18
Fix shader texture not repeating correctly on screen display
tpart
2026-01-18
Fix problems with boosting while walking around corners
tpart
2026-01-18
Reenable player interpolation with higher factor
tpart
2026-01-15
Remove unnecessary debug statement
tpart
2026-01-15
Merge branch 'master' into master
tpart
2025-12-20
Refactor: Deduplicate cutting board and rolling board scripts with inheritanc...
tpart
2025-12-20
Player prediction part 1
tpart
2025-12-19
Fix crash when using cli to connect to server
tpart
2025-12-19
Make user tags blur themed
tpart
2025-12-18
Implement fallback address support in client (Closes #537)
tpart
2025-12-17
add grass under fence
nokoe
2025-12-17
add fence end tile
nokoe
2025-12-16
Add screen
tpart
2025-12-16
still update movement infrequently when still
nokoe
2025-12-16
Add grey holes; player portal pair rest state is grey holes
metamuffin
2025-12-16
Animated black/white hole transitions
metamuffin
2025-12-16
Rename effect packet for compatiblity with older clients
metamuffin
2025-12-14
Set player idle for all menus covering game menu
metamuffin
2025-12-14
fix crash with effect on old server
metamuffin
2025-12-14
Effect packet for tile locations (close #534)
metamuffin
2025-12-14
More efficient black/white hole shader
metamuffin
2025-12-14
move chat preview down; fixes #519
nokoe
2025-12-13
Add "allow ffocus players" setting
tpart
2025-12-13
generic crate
nokoe
2025-12-13
items in crate as tile variant
nokoe
2025-12-13
fix item portal
nokoe
2025-12-12
remove redundant classes for tiles
nokoe
2025-12-12
Add tree variant support
tpart
2025-12-12
Fix map music playing ingame
metamuffin
2025-12-11
Add player interactions to fps interact target
tpart
2025-12-11
Add FPS interactions (Closes #501)
tpart
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