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hurrycurry
master
stable-rust
tile-stacks
weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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path:
root
/
server
/
bot
/
Cargo.toml
Age
Commit message (
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Author
2026-02-27
use stable rust toolchain
stable-rust
nokoe
2025-11-05
Bump version to 3.0.1
tpart
2025-10-21
Send paths as debug events
metamuffin
2025-10-20
Refactor bot input to packet based
metamuffin
2025-10-19
Rename client-lib crate to game-core
metamuffin
2025-10-14
Update protocol versions for 3.0
metamuffin
2025-10-10
Update to newest rust; replace rand with std random
metamuffin
2025-09-16
upgrade deps
metamuffin
2025-08-08
Bump version to 2.3.4
v2.3.5
tpart
2025-07-19
update version numbers
v2.3.4
metamuffin
2025-06-20
update rust crate versions
v2.3.3
metamuffin
2025-06-18
update game versions
metamuffin
2025-06-03
update rust toolchain and rust dependencies.
metamuffin
2025-04-07
Fix incorrect version numbers in Cargo.toml files
tpart
2025-01-20
increment version
metamuffin
2024-11-27
set game version numbers
metamuffin
2024-09-28
update cargo stuff
metamuffin
2024-08-13
refactor server to use client-lib data model (breaks customers)
metamuffin
2024-08-12
bot: generalize simple and add waiter
metamuffin
2024-08-11
improve framework and start work on simple algo
metamuffin
2024-08-11
initialize crypto in bot
metamuffin
2024-08-11
add recipes back to protocol
metamuffin
2024-08-11
update movement in protocol and all clients
metamuffin
2024-08-11
factor out client network code to client-lib
metamuffin
2024-08-10
start with client lib crate
metamuffin