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hurrycurry
master
stable-rust
tile-stacks
weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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server
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bot
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src
/
pathfinding.rs
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Author
2025-12-18
only send movement packets if changes; bots send less inputs
metamuffin
2025-10-22
Fix step is_busy and stop moving when interacting
metamuffin
2025-10-21
more debug events, bots now broken
metamuffin
2025-10-21
Send paths as debug events
metamuffin
2025-10-20
Refactor bot input to packet based
metamuffin
2025-10-20
Pathfinding avoids chairs
metamuffin
2025-10-19
More readable pathfinding code
metamuffin
2025-10-16
Send _list of_ players in progress reports
metamuffin
2025-10-11
clippy + fmt; start using if let chains
metamuffin
2025-07-13
Replace copyright notices to not include individual author names
metamuffin
2024-09-19
untested customer collision
metamuffin
2024-08-15
customers leave if they get stuck walking
metamuffin
2024-08-12
bot: clear passive tile target
metamuffin
2024-08-11
improve framework and start work on simple algo
metamuffin
2024-08-11
Revert "find path with distance"
metamuffin
2024-08-11
find path with distance
metamuffin
2024-08-11
add recipes back to protocol
metamuffin