index
:
hurrycurry
master
stable-rust
tile-stacks
weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
server
/
data
/
src
Age
Commit message (
Expand
)
Author
2026-02-26
compiles with tile stacks
metamuffin
2025-12-16
Return an Iterator over recipe inputs and outputs instead of a Vec
nieboczek
2025-12-16
capture the curry
nokoe
2025-12-16
Add grey holes; player portal pair rest state is grey holes
metamuffin
2025-12-16
Add player portal pair entity; fix tile/item remapping
metamuffin
2025-12-14
demand sink as tile flag
metamuffin
2025-12-14
Add demand sink entity (close #532)
metamuffin
2025-12-14
replace `serde_yml` with `serde_yaml_ng`
nokoe
2025-12-12
environment_effect delay changes + doc entities
metamuffin
2025-12-12
Customizable customer spawn delay (close #522)
metamuffin
2025-10-20
Refactor bot input to packet based
metamuffin
2025-10-20
Pathfinding avoids chairs
metamuffin
2025-10-16
Placable walls in tag
metamuffin
2025-10-15
Add tag minigame (hidden map + entity)
metamuffin
2025-10-12
Add book tile to interactable
metamuffin
2025-10-12
reimplement diagram layouting
metamuffin
2025-10-12
Fix bug where unknown order item was optimized out
metamuffin
2025-10-11
clippy + fmt; start using if let chains
metamuffin
2025-10-10
Filter unused items and tiles from gamedata (close #449)
metamuffin
2025-10-10
Some data refactor
metamuffin
2025-10-10
Implement more aggressive recipe/demand filtering; fixes book in many maps
metamuffin
2025-10-09
Fix crash on stop music
metamuffin
2025-10-08
merge all makefiles into one
metamuffin
2025-10-07
Split book exporting to own crate; move locale tool to server dir
metamuffin
2025-10-07
Book pages from recipe groups
metamuffin
2025-10-06
Move data code to own crate + general data refactor
metamuffin