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hurrycurry
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weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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server
/
src
/
protocol.rs
Age
Commit message (
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Author
2024-07-08
split off protocol into its own crate
metamuffin
2024-07-08
[skip-notice] Update license notice everywhere.
metamuffin
2024-07-07
send if map is lobby
metamuffin
2024-07-07
transmit boosting state
metamuffin
2024-07-02
interaction between players
metamuffin
2024-07-02
generalize protocol
metamuffin
2024-07-01
game ends with timer
metamuffin
2024-06-29
server message for command errors
metamuffin
2024-06-29
optionally persist messages
metamuffin
2024-06-29
effect messages
metamuffin
2024-06-29
implement points
metamuffin
2024-06-27
fade to black while baking
metamuffin
2024-06-26
send score
metamuffin
2024-06-26
make demand state part of the game state
metamuffin
2024-06-25
server can change map at runtime
metamuffin
2024-06-23
[skip-notice] Insert license notice EVERYWHERE!!
metamuffin
2024-06-23
report errors to client
metamuffin
2024-06-23
show bad passive recipes in red
metamuffin
2024-06-23
no hats for customerss
metamuffin
2024-06-23
type safe indecies
metamuffin
2024-06-23
change the protocol yet again
metamuffin
2024-06-23
implement customer communication
metamuffin
2024-06-23
send neighbours on map updatre
metamuffin
2024-06-23
customers part 1
metamuffin
2024-06-23
character selection
metamuffin
2024-06-23
remodel game.
metamuffin
2024-06-23
rename joined to init
metamuffin
2024-06-23
changed protocol enums to internally tagged
metamuffin
2024-06-23
can start passive recipes
metamuffin
2024-06-23
a
metamuffin
2024-06-23
everything indexed
metamuffin
2024-06-17
active start / stop
metamuffin
2024-06-17
can move items around. rejoin persistance seems okk
metamuffin
2024-06-17
prime clients and tile rendering
metamuffin
2024-06-17
client connects and can speak proto
metamuffin
2024-06-16
a
metamuffin
2024-06-16
a
metamuffin