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hurrycurry
master
stable-rust
tile-stacks
weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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Author
2025-10-23
Recursive bot driver despawn in customers entity and added missing packet pro...
metamuffin
2025-10-23
Boost bots after only .5s
metamuffin
2025-10-22
Fix step is_busy and stop moving when interacting
metamuffin
2025-10-21
more debug events, bots now broken
metamuffin
2025-10-21
Send paths as debug events
metamuffin
2025-10-20
Refactor bot input to packet based
metamuffin
2025-10-20
Pathfinding avoids chairs
metamuffin
2025-10-20
tick perf logging
metamuffin
2025-10-19
Refactor and move interaction code
metamuffin
2025-10-19
Rename client-lib crate to game-core
metamuffin
2025-10-19
Start moving game logic to client-lib. Moved set_tile and gamedata index
metamuffin
2025-10-19
More readable pathfinding code
metamuffin
2025-10-19
Implement interaction with other players through id instead of tile pos
metamuffin
2025-10-17
Add CLI option for user defined registry address (close #481)
metamuffin
2025-10-17
Prevent book page scrolling
metamuffin
2025-10-17
Fix problems caused by negative viewBox in diagram svg
metamuffin
2025-10-17
Set charset in book html export
metamuffin
2025-10-17
Fix connection test caching
metamuffin
2025-10-17
remove debug print
metamuffin
2025-10-17
Incorrect log level when registering
metamuffin
2025-10-16
Remove dubious code that ticked the game once when unloading; fixes double in...
metamuffin
2025-10-16
Implement multiple people working on active recipe properly (server)
metamuffin
2025-10-16
Send _list of_ players in progress reports
metamuffin
2025-10-16
Remove village, new map "scattred"
metamuffin
2025-10-16
Add required tiles check
metamuffin
2025-10-16
Fix salad store cutting board being recipe exclusive
metamuffin
2025-10-16
Placable walls in tag
metamuffin
2025-10-15
camera replay option in render tool
metamuffin
2025-10-15
replaytool: Send ready + show packet counter
metamuffin
2025-10-15
Improve replaytool error reporting
metamuffin
2025-10-15
Fix parsing tile placable map
metamuffin
2025-10-15
Invert who is tagged
metamuffin
2025-10-15
Add tag minigame (hidden map + entity)
metamuffin
2025-10-14
linter: expect exclusive oven and freezer
metamuffin
2025-10-14
Update protocol versions for 3.0
metamuffin
2025-10-14
Bind editor to ip6
metamuffin
2025-10-14
Fix conveyor put items on non-interactable tiles
metamuffin
2025-10-13
Refactor READMEs for new build system
metamuffin
2025-10-13
only ever pause because of connections with a player
metamuffin
2025-10-12
Add book tile to interactable
metamuffin
2025-10-12
reimplement diagram layouting
metamuffin
2025-10-12
Fix bug where unknown order item was optimized out
metamuffin
2025-10-11
even better server logging
metamuffin
2025-10-11
Improve server logging and use central player id counter (close #450)
metamuffin
2025-10-11
clippy + fmt; start using if let chains
metamuffin
2025-10-10
Update to newest rust; replace rand with std random
metamuffin
2025-10-10
Filter unused items and tiles from gamedata (close #449)
metamuffin
2025-10-10
Some data refactor
metamuffin
2025-10-10
Implement more aggressive recipe/demand filtering; fixes book in many maps
metamuffin
2025-10-09
Fix crash on stop music
metamuffin
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