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weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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2024-09-04
refactor interact function and new progress proto
metamuffin
2024-09-02
campaign gate entity
metamuffin
2024-09-02
save finishes to scoreboard
metamuffin
2024-09-02
scoreboard insert function
metamuffin
2024-09-02
rephrase some messages in server
metamuffin
2024-09-02
move things around, add scoreboards load/save module
metamuffin
2024-09-02
merge ServerState and State
metamuffin
2024-09-02
campaign lobby map link entity
metamuffin
2024-09-01
server support for nested map directory
metamuffin
2024-08-29
start with simplfied graph
metamuffin
2024-08-29
use player constructor
metamuffin
2024-08-29
deduplicate joining logic and slightly randomize spawn location
metamuffin
2024-08-29
constistent struct naming in data
metamuffin
2024-08-19
fix customers getting stuck on outputless demands
metamuffin
2024-08-19
remove duplicated lobby flag. fixes lobby abort bug
metamuffin
2024-08-17
customers send message clear
metamuffin
2024-08-16
show demand in graph again
metamuffin
2024-08-16
better error handling
metamuffin
2024-08-15
protocol 5
metamuffin
2024-08-15
message timeout replaces persist
metamuffin
2024-08-15
customers leave if they get stuck walking
metamuffin
2024-08-15
remove zero-player maps from listing
metamuffin
2024-08-15
sort maps with 0 players to end
metamuffin
2024-08-15
empty usernames for customers
metamuffin
2024-08-15
cleanup and remove specs dir
metamuffin
2024-08-15
remove useless duplicated file
metamuffin
2024-08-15
fix configuration problem in client-native-lib
metamuffin
2024-08-14
sort maps in data packet
metamuffin
2024-08-13
multiline commands
metamuffin
2024-08-13
reenable movement sync
metamuffin
2024-08-13
summonbot command
metamuffin
2024-08-13
slow down customers
metamuffin
2024-08-13
apply customer points
metamuffin
2024-08-13
customer return path
metamuffin
2024-08-13
customers work except for points and return to spawn
metamuffin
2024-08-13
trying to reimplement customers
metamuffin
2024-08-13
replace customers with bots and refactor some more server code.
metamuffin
2024-08-13
access entities as trait object
metamuffin
2024-08-13
refactor server to use client-lib data model (breaks customers)
metamuffin
2024-08-12
bot: default username and character
metamuffin
2024-08-12
bot: make crate hybrid
metamuffin
2024-08-12
bot: idle waiter clears hand
metamuffin
2024-08-12
bot: generalize simple and add waiter
metamuffin
2024-08-12
bot: clear passive tile target
metamuffin
2024-08-12
fix some cases where it gets stuck
metamuffin
2024-08-12
bot: passive recipes, still buggy
metamuffin
2024-08-12
remove legacy gitignore
metamuffin
2024-08-12
simple works fine for everything except passive and other special cases
metamuffin
2024-08-11
improve framework and start work on simple algo
metamuffin
2024-08-11
Revert "find path with distance"
metamuffin
This reverts commit f78568656ffe39f7cc4db293570e29900cffc6f2.
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