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# Hurry Curry! - a game about cooking
# Copyright (C) 2025 Hurry Curry! contributors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
extends VBoxContainer
class_name InputValueNode
var value = []
var listening := false
signal changed()
@onready var actions_container: VBoxContainer = $ActionsContainer
@onready var add_button: Button = $Add
@onready var add_text = add_button.text
func _ready():
update()
func update(fix_focus: bool = false):
for c in actions_container.get_children():
c.queue_free()
for e: InputEvent in value:
var description: String = InputManager.display_input_event(e)
var button := Button.new()
button.text = description
button.pressed.connect(erase_event.bind(e))
actions_container.add_child(button)
if fix_focus:
add_button.grab_focus()
func erase_event(e: InputEvent):
value.erase(e)
update(true)
changed.emit()
func _input(e: InputEvent):
if listening:
if e is InputEventKey or e is InputEventMouseButton or e is InputEventJoypadButton or e is InputEventJoypadMotion:
# Check if key was already added
for e2 in value:
if InputSetting.events_equal(e, e2): return
value.append(e)
_on_add_pressed()
update()
changed.emit()
func _on_add_pressed() -> void:
listening = not listening
add_button.text = tr("c.settings.input.press_any_key") if listening else add_text
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