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# Hurry Curry! - a game about cooking
# Copyright (C) 2025 Hurry Curry! contributors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
class_name SettingsCategory
extends GameSetting
var settings: Array # Array[GameSetting]
func _init(new_id: String, new_settings: Array):
super(new_id)
settings = new_settings
func set_parent(parent: GameSetting):
super(parent)
for c in settings:
c.set_parent(self)
func create_row():
var row = ScrollContainerCustom.new()
var options = VBoxContainer.new()
row.name = tr(nskey)
row.size_flags_horizontal = Control.SIZE_EXPAND_FILL
options.size_flags_horizontal = Control.SIZE_EXPAND_FILL
row.add_child(options)
for r in settings: options.add_child(r.create_row())
return row
func load(d: Dictionary):
for c in settings: c.load(d)
func save(d: Dictionary):
for c in settings: c.save(d)
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