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# Hurry Curry! - a game about cooking
# Copyright 2024 tpart
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
class_name Bun
extends Item
var steam: CPUParticles3D = preload("res://map/items/steam.tscn").instantiate()
func _init(owned_by_: Node3D):
super(owned_by_)
base.add_child(load("res://map/items/bun.tscn").instantiate())
steam.position.y += .1
steam.color = Color(.6, .6, .6, .4)
base.add_child(steam)
func progress(position_: float, speed: float, warn: bool):
super(position_, speed, warn)
steam.emitting = warn
func finish():
super()
steam.emitting = false
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