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[gd_scene load_steps=5 format=3 uid="uid://bbjair4iw1841"]
[sub_resource type="Curve" id="Curve_3m5vp"]
_data = [Vector2(0, 0), 0.0, 9.741706, 0, 0, Vector2(0.24820146, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -1.9750195, 0.0, 0, 0]
point_count = 3
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ys5lg"]
vertex_color_use_as_albedo = true
[sub_resource type="TubeTrailMesh" id="TubeTrailMesh_xyvaq"]
material = SubResource("StandardMaterial3D_ys5lg")
radius = 0.3
section_length = 0.3
section_rings = 2
cap_top = false
cap_bottom = false
curve = SubResource("Curve_3m5vp")
[sub_resource type="Curve" id="Curve_xyvaq"]
_data = [Vector2(0.7027972, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[node name="Cut" type="CPUParticles3D"]
cast_shadow = 0
emitting = false
amount = 15
lifetime = 0.3
explosiveness = 1.0
lifetime_randomness = 0.5
mesh = SubResource("TubeTrailMesh_xyvaq")
particle_flag_align_y = true
direction = Vector3(0, 1, 0)
spread = 90.0
initial_velocity_min = 2.0
initial_velocity_max = 3.0
scale_amount_min = 0.15
scale_amount_max = 0.2
scale_amount_curve = SubResource("Curve_xyvaq")
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