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# Undercooked - a game about cooking
# Copyright 2024 nokoe
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
class_name FoodProcessor
extends Item
var processing: CPUParticles3D = load("res://map/items/processing.tscn").instantiate()
func _init(owned_by_: Node3D):
super(owned_by_)
add_child(load("res://map/items/food_processor.tscn").instantiate())
add_child(processing)
func progress(p: float, warn: bool):
super(p, warn)
processing.emitting = true
processing.rotation.y += p * TAU
base.rotation.y += p * TAU
func finish(warn: bool):
super(warn)
processing.emitting = false
static func base_position() -> Vector3:
return Vector3(0., 0.4, 0.)
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