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# Hurry Curry! - a game about cooking
# Copyright 2024 nokoe
# Copyright 2024 tpart
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
class_name Plate
extends Item
func _init(owned_by_: Node3D, contents: Array):
super(owned_by_)
add_child(load("res://map/items/plate.tscn").instantiate())
# Custom logic for handling burgers with buns on bottom and top
if contents.has("sliced-bun"):
contents.erase("sliced-bun")
contents.push_front("sliced-bun-bottom")
contents.push_back("sliced-bun-top")
# Stack content items on top of each other
var height_sum := 0.
for c in contents:
var item: Item
match c:
"curry": item = PlateFill.new(self, Color(.75, .45, .1))
"tomato-soup": item = PlateFill.new(self, Color(1., .3, .2))
_: item = ItemFactory.produce(c, base)
base.add_child(item)
item.position.y = height_sum
@warning_ignore("static_called_on_instance")
height_sum += item.height()
func setup_sounds():
take_sound.setup([preload("res://map/items/sounds/plate_take.ogg")])
put_sound.setup([preload("res://map/items/sounds/plate_put.ogg")])
static func base_position() -> Vector3:
return Vector3(0., .025, 0.)
static func height() -> float:
return .05
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