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# Hurry Curry! - a game about cooking
# Copyright 2024 nokoe
# Copyright 2024 tpart
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
#
class_name Plate
extends Item

func _init(owned_by_: Node3D, contents: Array):
	super(owned_by_)
	add_child(load("res://map/items/plate.tscn").instantiate())
	
	# Custom logic for handling burgers with buns on bottom and top
	if contents.has("sliced-bun"):
		contents.erase("sliced-bun")
		contents.push_front("sliced-bun-bottom")
		contents.push_back("sliced-bun-top")
	
	# Stack content items on top of each other
	var height_sum := 0.
	for c in contents:
		var item: Item
		match c:
			"curry": add_child(PlateFill.new(self, Color(.75, .45, .1)))
			"cooked-rice": add_child(load("res://map/items/cooked_rice_fill.tscn").instantiate())
			"tomato-soup": add_child(PlateFill.new(self, Color(1., .3, .2)))
			_: item = ItemFactory.produce(c, base)
		if item != null:
			base.add_child(item)
			item.position.y = height_sum
			@warning_ignore("static_called_on_instance")
			height_sum += item.height()

func setup_sounds():
	take_sound.setup([preload("res://map/items/sounds/plate_take.ogg")])
	put_sound.setup([preload("res://map/items/sounds/plate_put.ogg")])

static func base_position() -> Vector3:
	return Vector3(0., .025, 0.)

static func height() -> float:
	return .05