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# Hurry Curry! - a game about cooking
# Copyright (C) 2025 Hurry Curry! contributors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <https://www.gnu.org/licenses/>.
#
class_name Pot
extends Item

var steam: CPUParticles3D = load("res://map/items/steam.tscn").instantiate()

func _init(owned_by_: Node3D, contents: Array):
	super(owned_by_)
	add_child(load("res://map/items/pot.tscn").instantiate())
	base.add_child(steam)
	
	for i in contents:
		match i:
			"cheese-leek-soup":
				add_child(PotFill.new(self, Color(0.747, 0.77, 0.493)))
			"mochi-dough":
				add_child(PotFill.new(self, Color(1.,1.,.3)))
			"rice":
				add_child(load("res://map/items/rice_content.tscn").instantiate())
			"rice-flour":
				add_child(PotFill.new(self, Color(1.,1.,.8)))
			"tomato-juice":
				add_child(PotFill.new(self, Color(1.,.0,.0)))
			"tomato-soup":
				add_child(PotFill.new(self, Color(1.,.3,.2)))
			"leek":
				var leek = ItemFactory.produce(i, self)
				leek.rotation_degrees = Vector3(-75.5, 0, -25)
				leek.position = Vector3(.03, .1, .25)
				base.add_child(leek)
			"cooked-rice":
				add_child(PotFill.new(self, Color(1.,1.,1.)))
			"curry":
				add_child(PotFill.new(self, Color(.75, .45, .1)))
			"milk":
				add_child(PotFill.new(self, Color8(250, 250, 250)))
			_:
				base.add_child(ItemFactory.produce(i, self))

func progress(position_: float, speed: float, warn: bool):
	super(position_, speed, warn)
	steam.emitting = true
	if warn:
		steam.color = Color(.2, .2, .2)
	else:
		steam.color = Color(1.,1.,1.)

func finish():
	super()
	steam.emitting = false

func setup_sounds():
	take_sound.setup([preload("res://map/items/sounds/pot_take.ogg")])
	put_sound.setup([preload("res://map/items/sounds/pot_put.ogg")])

static func base_position() -> Vector3:
	return Vector3(0.,0.015, 0.)