aboutsummaryrefslogtreecommitdiff
path: root/client/map/progress.gdshader
blob: 2ce33dd621d9efc8bf2b09cea241ee09699735af (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
/*
    Hurry Curry! - a game about cooking
    Copyright 2024 metamuffin
    Copyright 2024 tpart

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU Affero General Public License as published by
    the Free Software Foundation, version 3 of the License only.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Affero General Public License for more details.

    You should have received a copy of the GNU Affero General Public License
    along with this program.  If not, see <https://www.gnu.org/licenses/>.

*/
shader_type spatial;
render_mode unshaded;

uniform float progress = 0.;
uniform bool bad = false;

void fragment() {
	vec3 color = vec3(0., .5, 0.);
	float alpha_fac = 1.;
	if (bad) {
		color = vec3(1., 0., 0.);
		alpha_fac = sin(TIME * 15.) * .5 + 1.;
	}
	if (UV.x > progress) {
		ALPHA = 1.;
		color = vec3(0.1, 0.1, 0.1);
	}
	ALPHA *= alpha_fac;
	ALBEDO = color;
}

void vertex() {
    mat4 modified_model_view = VIEW_MATRIX * mat4(
        INV_VIEW_MATRIX[0],
        INV_VIEW_MATRIX[1],
        INV_VIEW_MATRIX[2],
        MODEL_MATRIX[3]
    );
    MODELVIEW_MATRIX = modified_model_view;
}